#33509
When your opponent plays a personnel at their Headquarters, you may place that personnel at an incomplete planet mission instead.
When an opponents personnel is stopped by a dilemma you command, your opponent must draw a card. When an opponents personnel is killed by a dilemma you command, your opponent must discarding the top card of their deck.
Play only if you command 3 personnel or 3 personnel.
Choose a card in opponents discard pile, and place that card on top of your opponents deck.
When your opponent has drawn at least 5 dilemmas, you may discard a random card from hand to randomly select a dilemma in your opponents hand to return to Dilemma Pile. You may only do this once a turn.
...some more random messing with opponent cards.
Sabotage Shipyard
When your opponent plays a unique ship, discard a ship from hand with a cost equal to that ship to stop that ship.
You may also search your opponents deck and remove all copies of that ship from the game.
Overload
When your opponent spends a counter to draw a card, they must instead draw 3 cards.
Girard wrote:Interrupting a cardTransporter interference
When your opponent plays a personnel at their Headquarters, you may place that personnel at an incomplete planet mission instead.
Girard wrote:Discarding cards from the top of an opponent's deckMillstone
When an opponents personnel is stopped by a dilemma you command, your opponent must draw a card. When an opponents personnel is killed by a dilemma you command, your opponent must discarding the top card of their deck.
Girard wrote:Removing cards from an opponent's discard pileFriendly Gesture
Play only if you command 3 personnel or 3 personnel.
Choose a card in opponents discard pile, and place that card on top of your opponents deck.
Girard wrote:Manipulating the opponent's hand/deck/dilemma pileHidden Sources
When your opponent has drawn at least 5 dilemmas, you may discard a random card from hand to randomly select a dilemma in your opponents hand to return to Dilemma Pile. You may only do this once a turn.
...some more random messing with opponent cards.
Sabotage Shipyard
When your opponent plays a unique ship, discard a ship from hand with a cost equal to that ship to stop that ship.
You may also search your opponents deck and remove all copies of that ship from the game.
Overload
When your opponent spends a counter to draw a card, they must instead draw 3 cards.
Last edited by Thanatos_elNyx on Sat Jan 24, 2009 5:51 am, edited 1 time in total.
Jack: The fact is that the universe is going to stop expanding and it is going to collapse in on itself. We have to do something before it is too late
Patrick:How much time do we have left?
Jack: 60 trillion years. 70 at the most.
Patrick:Oh no.
Patrick:How much time do we have left?
Jack: 60 trillion years. 70 at the most.
Patrick:Oh no.