#33556
This post introduces the first of the cards concepts you will get to choose from for the Will of the Collective II process. Feel free to use this thread to discuss the pros and cons of this concept (and only this concept), pitch ideas, and so forth. Make sure to keep an open mind, and look at each concept in turn - give them all a fair shake!
As I mentioned in the original post for this process, the card concept is just a single, simple, statement of what the card should do. No reference to story, specific mechanics, or anything along those lines. Not even a reference to card type.
The fourth concept we present to you comes from Matt Kirk, our Director of Organized Play and assistant designer on The Undiscovered Country:
Concept #4:
-crp
As I mentioned in the original post for this process, the card concept is just a single, simple, statement of what the card should do. No reference to story, specific mechanics, or anything along those lines. Not even a reference to card type.
The fourth concept we present to you comes from Matt Kirk, our Director of Organized Play and assistant designer on The Undiscovered Country:
Concept #4:
Something that affects icons on an opponent's personnelAlmost every personnel in the game has one icon or another - what kinds of things could you do to those icons? Discuss!
-crp
Director of First Edition, 2019 - now
"Infinite Diversity in Infinite Combinations. Symbolizing the elements that create truth and beauty."
Klingons say TRANS RIGHTS.
"Infinite Diversity in Infinite Combinations. Symbolizing the elements that create truth and beauty."
Klingons say TRANS RIGHTS.