I'm starting to think that maybe the increasing of decay might be a good option. I would increase the length of time that Reclaim Terok Nor is out, which would increase the consistancy of using non-
personnel in the deck.
I am wondering though if the problem with RTN is that it decays, or if it is because as event it can easily be destroyed by the opponent.
What if instead of increasing the length of the decay event we went another route, and protected the decay events from your opponent. (They are going to decay eventually after all).
The benifit of our card could be
"Cards your opponent owns may not destroy your decay events"
This would protect RTN, and at the same time encourage a new strategy of using other decay events too.
The thematic thing I like about this is that it takes the DS9 theme of "protect our stuff, and gives it a twist. This makes sense for
since it is still the same station.
Here's a list of the decay events it could protect that would benifit the
Cardassian Protectorate- Lets do some Terok Nor mining.
Gatherer's Raid - Throw in some gatherers for some Crime fun.
Spreading Fear - Some engagement goodness.
Reclaim Terok Nor - More personnel choices
The New Occupation - Don't play dissidents, just use them for attribute bonuses
The Plays the Thing - Hmm some tampering with time?
The Reckoning - combine
Odo with some pah wraith or prophet cards.
If you really wanted to the card could increase the day as well, something like.
"Order - destroy this event to place a card on your decay event into owners hand."