#131777
As approved by Casanova the Rake...
2011 Australian Continental Championships
Brought to you by our good friends at...
...for all your gaming needs!
WHEN
Wednesday the 29th of June to Sunday the 3rd of July 2011
WHERE
Good Games, Burwood
Level 1
195A Burwood Rd
Burwood NSW 2134
[Details for Biermeister Venue are yet to be finalised]
WHAT
Plenty of STAR TREK CCG First Edition and STAR TREK CCG Second Edition action in one weekend, including the Biermeister, a pre-release, two Nationals and THREE Continentals, featuring for the first time, the Australian Continental Championships for the Tribbles CCG!
WEDNESDAY
6pm - Australian Biermeister Nationals [Biermeister rules] [2011 Biermeister Promo Spoiler List] (Coming Soon!)
Rounds: 4
Edition: Second Edition
Format: Academy Constructed Deck
Venue: TBA
Cost: $10 (plus cost of drinks)
Decklists: No
Other: Academy Format means build a deck with only Common, Starter, Virtual cards (i.e. cards with "C", "S", or "V" ONLY) as well as ANY missions. Each participant will be provided one pack of 27 Biermeister promos, containing at least one copy of each 2011 Biermeister Promo. These cards will already be affixed to backing cards, so no backing cards will be required. Players may add these to their decks prior to the start of the event. Open trading of the promos will be allowed up until just prior to the announcement of the Round 1 pairings.
THURSDAY
2pm - Australian First Edition National Championships
Rounds: 3
Edition: First Edition
Format: OTSD Sealed Deck
Venue: Good Games, Burwood
Cost: $10
Decklists: No, but participants are encouraged to post their decklists online after the event.
Other: Each participant will receive a sealed OTSD as well as a number of other First Edition boosters (exact numbers and sets TBA).
6pm - Australian Second Edition National Championships
Rounds: 4
Edition: Second Edition
Format: Infinite Diversity Virtual Draft
Venue: Good Games Burwood
Cost: $12
Decklists: No, but participants are encouraged to post their decklists online after the event.
Other: This is a full, pure ID Draft. PLEASE BRING SLEEVES AND BACKING CARDS! This will be a virtual card event. Includes all full colour printouts, ready cut, ready to play. Just bring your sleeves and backing cards.
FRIDAY
3pm - Australian First Edition Continental Championships QUALIFIER/FINALS
Rounds: 4-6*
Edition: First Edition
Format: Official Tournament Format - Constructed Deck
Venue: Good Games Burwood
Cost: $25
Decklists: Yes. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: *The number of rounds will be determined by the number of players in attendance prior to the start of the event: 4 rounds if there are 8 or fewer, 5 rounds if there are 12 or fewer, otherwise, 6 rounds. The finals structure will be determined by the number of players in attendance prior to the start of the event: if there are less than 12 players, there will be a single final confrontation held at the end of the event to determine the 1e AC champ. 23 or fewer there will be a Top 8 Modified McIntyre bracket held on Saturday after the Second Edition AC Qualifier. A majority player vote will be sought to approve of these decisions in border cases.
6pm - Second Edition Side Event
Rounds: 3
Edition: Second Edition
Format: Standard Constructed Deck
Venue: Good Games Burwood
Cost: Free
Decklists: No, but participants are encouraged to post their decklists online after the event.
Other: Anything goes. Continentals Warm-up, or play mind-games against your potential Day One opponents?
SATURDAY
9:45am - Mission Briefing
Important briefing about procedure for the day, as well as important rulings and the finals bracket.
10am - Australian Second Edition Continental Championships QUALIFIER
Rounds: 6
Edition: Second Edition
Format: Standard Constructed Deck
Venue: Good Games Burwood
Cost: $25
Decklists: Yes. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: The finals structure will be determined by the number of players in attendance prior to the start of the event: if there are less than 12 players, there will be a best-of-three final confrontation held between the top 2 players at the end of the event to determine the 2e AC champ. 23 or fewer there will be a Top 8 Modified McIntyre bracket. 24 or more players will see a Top 16 Modified McIntyre bracket. A majority player vote will be sought to approve of these decisions in border cases.
6pm - Australian First Edition Continental Championships FINALS (ONLY if 12 or more players in 1e AC Qualifier)
Rounds: 4-5*
Edition: First Edition
Format: Official Tournament Format - Constructed Deck
Venue: Good Games Burwood
Cost: FREE
Decklists: Yes. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: *If there were 23 or fewer players at the 1e AC Qualifier, this will be a Top 8 Modified McIntyre bracket, otherwise it will be a Top 16 Modified McIntyre bracket. The Final Confrontation will be single elimination.
SUNDAY
10am - Australian Second Edition Continental Championships FINALS
Rounds: 4-5*
Edition: Second Edition
Format: Constructed
Venue: Good Games Burwood
Cost: FREE
Decklists: Yes. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: All decks will be checked prior to the event and retained at the Judge's table between games as usual. *If there were 23 or fewer players at the start of the 2e AC Qualifier, there will be a 4-round Top 8 Modified McIntyre bracket. 24 or more players will see a 5-round Top 16 Modified McIntyre bracket. The Final Confrontation in either case will be best-of-three.
12pm - (Second Edition) Pre-Release Draft
Rounds: 3
Edition: Second Edition
Format: Infinite Diversity Draft
Cost: TBA
Venue: Good Games Burwood
Other: A FIRST for Australia! This PRE-RELEASE EVENT will be THE FIRST tournament in the world to premiere the next Star Trek CCG Second Edition virtual exapansion! More details, including the full name of the set, coming soon. This is a full, pure ID Draft. PLEASE BRING SLEEVES AND BACKING CARDS! This will be a virtual card event. Includes all full colour printouts, ready cut, ready to play. Just bring your sleeves and backing cards.
4pm - Awards Ceremony
Prizes from the five days will be presented. Any other announcements will also take place.
4:30pm - Australian Tribbles CCG Continental Championships QUALIFIER and FINALS
Rounds: 5 rounds each
Edition: Tribbles CCG
Format: Tribbles Constructed Deck
Venue: Good Games Burwood
Cost: FREE
Decklists: Yes
Other: Players will be randomly split into roughly even pods of four or more players. After five rounds, the top player from each pod will progress to the finals (if less than four pods, the finals pod will be filled with the highest scoring player from across all pods until a group of four players is formed. The four finalists will play out another five rounds to determine the Tribbles AC champ. The remaining players will play out a second tournament for the "minor premiership" (highest scoring winner from across the remaining pods).
WHY
I know I say this every year, but this will truly be the biggest Star Trek CCG event ever held south of the Equator. C'mon, whether you are a regular or a part-time player, you will regret not being a part of this huge festival of one of the world's most ubiquitous trading card games. DON'T MISS IT!
Coming Soon...
- Articles regarding some big names in Australian Star Trek CCG lore returning this year
- The 2011 Australian Continentals Dream Team Competition
- Venue for the 2011 Australian Biermeister Nationals
- 2011 Biermeister Promos Text Spoiler List
- Casanova the Rake's plans for world domination, one whiplash at a time.
Stay Tuned!
====================
Subscribe to this thread (link at top of page) and stay informed of any updates as they happen!
====================
2011 Australian Continental Championships
Brought to you by our good friends at...
...for all your gaming needs!
WHEN
Wednesday the 29th of June to Sunday the 3rd of July 2011
WHERE
Good Games, Burwood
Level 1
195A Burwood Rd
Burwood NSW 2134
[Details for Biermeister Venue are yet to be finalised]
WHAT
Plenty of STAR TREK CCG First Edition and STAR TREK CCG Second Edition action in one weekend, including the Biermeister, a pre-release, two Nationals and THREE Continentals, featuring for the first time, the Australian Continental Championships for the Tribbles CCG!
WEDNESDAY
6pm - Australian Biermeister Nationals [Biermeister rules] [2011 Biermeister Promo Spoiler List] (Coming Soon!)
Rounds: 4
Edition: Second Edition
Format: Academy Constructed Deck
Venue: TBA
Cost: $10 (plus cost of drinks)
Decklists: No
Other: Academy Format means build a deck with only Common, Starter, Virtual cards (i.e. cards with "C", "S", or "V" ONLY) as well as ANY missions. Each participant will be provided one pack of 27 Biermeister promos, containing at least one copy of each 2011 Biermeister Promo. These cards will already be affixed to backing cards, so no backing cards will be required. Players may add these to their decks prior to the start of the event. Open trading of the promos will be allowed up until just prior to the announcement of the Round 1 pairings.
THURSDAY
2pm - Australian First Edition National Championships
Rounds: 3
Edition: First Edition
Format: OTSD Sealed Deck
Venue: Good Games, Burwood
Cost: $10
Decklists: No, but participants are encouraged to post their decklists online after the event.
Other: Each participant will receive a sealed OTSD as well as a number of other First Edition boosters (exact numbers and sets TBA).
6pm - Australian Second Edition National Championships
Rounds: 4
Edition: Second Edition
Format: Infinite Diversity Virtual Draft
Venue: Good Games Burwood
Cost: $12
Decklists: No, but participants are encouraged to post their decklists online after the event.
Other: This is a full, pure ID Draft. PLEASE BRING SLEEVES AND BACKING CARDS! This will be a virtual card event. Includes all full colour printouts, ready cut, ready to play. Just bring your sleeves and backing cards.
FRIDAY
3pm - Australian First Edition Continental Championships QUALIFIER/FINALS
Rounds: 4-6*
Edition: First Edition
Format: Official Tournament Format - Constructed Deck
Venue: Good Games Burwood
Cost: $25
Decklists: Yes. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: *The number of rounds will be determined by the number of players in attendance prior to the start of the event: 4 rounds if there are 8 or fewer, 5 rounds if there are 12 or fewer, otherwise, 6 rounds. The finals structure will be determined by the number of players in attendance prior to the start of the event: if there are less than 12 players, there will be a single final confrontation held at the end of the event to determine the 1e AC champ. 23 or fewer there will be a Top 8 Modified McIntyre bracket held on Saturday after the Second Edition AC Qualifier. A majority player vote will be sought to approve of these decisions in border cases.
6pm - Second Edition Side Event
Rounds: 3
Edition: Second Edition
Format: Standard Constructed Deck
Venue: Good Games Burwood
Cost: Free
Decklists: No, but participants are encouraged to post their decklists online after the event.
Other: Anything goes. Continentals Warm-up, or play mind-games against your potential Day One opponents?
SATURDAY
9:45am - Mission Briefing
Important briefing about procedure for the day, as well as important rulings and the finals bracket.
10am - Australian Second Edition Continental Championships QUALIFIER
Rounds: 6
Edition: Second Edition
Format: Standard Constructed Deck
Venue: Good Games Burwood
Cost: $25
Decklists: Yes. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: The finals structure will be determined by the number of players in attendance prior to the start of the event: if there are less than 12 players, there will be a best-of-three final confrontation held between the top 2 players at the end of the event to determine the 2e AC champ. 23 or fewer there will be a Top 8 Modified McIntyre bracket. 24 or more players will see a Top 16 Modified McIntyre bracket. A majority player vote will be sought to approve of these decisions in border cases.
6pm - Australian First Edition Continental Championships FINALS (ONLY if 12 or more players in 1e AC Qualifier)
Rounds: 4-5*
Edition: First Edition
Format: Official Tournament Format - Constructed Deck
Venue: Good Games Burwood
Cost: FREE
Decklists: Yes. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: *If there were 23 or fewer players at the 1e AC Qualifier, this will be a Top 8 Modified McIntyre bracket, otherwise it will be a Top 16 Modified McIntyre bracket. The Final Confrontation will be single elimination.
SUNDAY
10am - Australian Second Edition Continental Championships FINALS
Rounds: 4-5*
Edition: Second Edition
Format: Constructed
Venue: Good Games Burwood
Cost: FREE
Decklists: Yes. Please enter your decklist in trekcc.org's Deckbuilder and print out a decklist (don't forget to check "Print Decklist" before clicking the "Print" button!)
Other: All decks will be checked prior to the event and retained at the Judge's table between games as usual. *If there were 23 or fewer players at the start of the 2e AC Qualifier, there will be a 4-round Top 8 Modified McIntyre bracket. 24 or more players will see a 5-round Top 16 Modified McIntyre bracket. The Final Confrontation in either case will be best-of-three.
12pm - (Second Edition) Pre-Release Draft
Rounds: 3
Edition: Second Edition
Format: Infinite Diversity Draft
Cost: TBA
Venue: Good Games Burwood
Other: A FIRST for Australia! This PRE-RELEASE EVENT will be THE FIRST tournament in the world to premiere the next Star Trek CCG Second Edition virtual exapansion! More details, including the full name of the set, coming soon. This is a full, pure ID Draft. PLEASE BRING SLEEVES AND BACKING CARDS! This will be a virtual card event. Includes all full colour printouts, ready cut, ready to play. Just bring your sleeves and backing cards.
4pm - Awards Ceremony
Prizes from the five days will be presented. Any other announcements will also take place.
4:30pm - Australian Tribbles CCG Continental Championships QUALIFIER and FINALS
Rounds: 5 rounds each
Edition: Tribbles CCG
Format: Tribbles Constructed Deck
Venue: Good Games Burwood
Cost: FREE
Decklists: Yes
Other: Players will be randomly split into roughly even pods of four or more players. After five rounds, the top player from each pod will progress to the finals (if less than four pods, the finals pod will be filled with the highest scoring player from across all pods until a group of four players is formed. The four finalists will play out another five rounds to determine the Tribbles AC champ. The remaining players will play out a second tournament for the "minor premiership" (highest scoring winner from across the remaining pods).
WHY
I know I say this every year, but this will truly be the biggest Star Trek CCG event ever held south of the Equator. C'mon, whether you are a regular or a part-time player, you will regret not being a part of this huge festival of one of the world's most ubiquitous trading card games. DON'T MISS IT!
Coming Soon...
- Articles regarding some big names in Australian Star Trek CCG lore returning this year
- The 2011 Australian Continentals Dream Team Competition
- Venue for the 2011 Australian Biermeister Nationals
- 2011 Biermeister Promos Text Spoiler List
- Casanova the Rake's plans for world domination, one whiplash at a time.
Stay Tuned!
====================
Subscribe to this thread (link at top of page) and stay informed of any updates as they happen!
====================
#peldorjoi
Wedge772 wrote:It should never be the role of the CC to stand in the way of the community actually playing and enjoying this game. The day that happens is the day that the CC loses its very reason for existing.