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Re: Public Watchlist II

Posted: Tue Jan 02, 2018 12:20 pm
by KillerB
New Starfleet has made Old Malcom too strong with new Archer. Maybe filthy is a better word then strong. Either way , Malcom should remove from game. If you need to play Malcom more then 3 times in a game then you forget this is a game about facing dilenmas.

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Re: Public Watchlist II

Posted: Tue Jan 02, 2018 3:33 pm
by Naetor
How many 4-cost personnel can a deck run before it just gets blown away by cadets/Tain/common DS9?

Re: Public Watchlist II

Posted: Tue Jan 02, 2018 3:37 pm
by Armus
Naetor wrote:How many 4-cost personnel can a deck run before it just gets blown away by cadets/Tain/common DS9?
There's midgame answers to those cards. Try dealing with [Pa] [Kli] or [TOS] MovieFeds that play for peanuts but have printed high costs so the speed killer dilemmas don't do anything.

Re: Public Watchlist II

Posted: Sun Sep 09, 2018 6:16 pm
by prylardurden
The Enemy of My Enemy (https://www.trekcc.org/2e/index.php?cardID=4177) is being added to the Watchlist.

Re: Public Watchlist II

Posted: Tue Jan 08, 2019 7:58 pm
by prylardurden
TR-116 Rifle to the list.

Re: Public Watchlist II

Posted: Wed Jan 09, 2019 8:45 am
by Resistance-is-futile
prylardurden wrote:TR-116 Rifle to the list.

Lol about time it’s only been what six months since Greg won worlds with this? Choice kill is very powerful...

Re: Public Watchlist II

Posted: Wed Jan 09, 2019 9:04 am
by Armus
Resistance-is-futile wrote:
prylardurden wrote:TR-116 Rifle to the list.

Lol about time it’s only been what six months since Greg won worlds with this? Choice kill is very powerful...
Dude. Check your calendar. It hasn't even been six months since Richard New won GenCon with it.

If you're going to throw shade at the errata team, at least throw accurate shade.

Re: Public Watchlist II

Posted: Wed Jan 09, 2019 9:31 am
by Resistance-is-futile
Lol Brian no shade intented Josh knows :)

It’s a powerful card indeed I was able to lock out a mission for 6? Turns with it and the right pile to go with

Maybe random selection instead of choice kill based on skill choice- can still end up in a lock out possibly or allow an opponent to safeguard crew and it becomes random selection luck vs I name u u die locking out the mission faster

I think 2e is in a great place pushing the limits of cards and players ability to use such cards in different ways

Re: Public Watchlist II

Posted: Wed Jan 09, 2019 5:42 pm
by chompers
TR-116 biggest problem is the assassin does not have to be present. How exactly is the assassin using this weapon aboard their ship to kill your personnel (of their choice) aboard your ship?

No protection at HQ or aboard ship. Each turn once set up they kill one personnel -- that's the start of lockout (sure it is skill denial, but of more concern it is personnel denial) because it's very difficult to rebuild your crew once its been killed.

Re: Public Watchlist II

Posted: Wed Jan 09, 2019 7:09 pm
by GooeyChewie
chompers wrote:How exactly is the assassin using this weapon aboard their ship to kill your personnel (of their choice) aboard your ship?
If you are asking from a Trek-sense standpoint, this rifle is the one which was used by Chu’lak in “Field of Fire.” It has a microtransporter which beams the bullet to the target, effectively letting him fire through bulkheads.

Re: Public Watchlist II

Posted: Wed Jan 09, 2019 7:43 pm
by Naetor.Ret
Non HQ makes sense, even if it hurts Trek sense. Players should always be able to hide and rebuild.

Re: Public Watchlist II

Posted: Wed Jan 09, 2019 8:39 pm
by Atlbravesfn3
I'm with the above poster; I think you should have to be present in order to use the kill ability. Way too powerful as is

Re: Public Watchlist II

Posted: Thu Apr 18, 2019 7:55 pm
by prylardurden
The Central Command is now being examined, regarding cultural enforcement (Or potential lack thereof).

Re: Public Watchlist II

Posted: Tue Dec 03, 2019 1:10 pm
by Naetor
Now that Tjark is on the job, can we get some sort of update on the watchlist? I'd also like some clarification on these - I don't think having to refer to a thread where on page 3 on a 2nd thread a designer posted what they felt they designed to determine how a card works.

Re: Public Watchlist II

Posted: Tue Dec 03, 2019 3:22 pm
by nickyank
Naetor wrote:Now that Tjark is on the job, can we get some sort of update on the watchlist? I'd also like some clarification on these - I don't think having to refer to a thread where on page 3 on a 2nd thread a designer posted what they felt they designed to determine how a card works.
I’d give Tjark a few days to settle in and meet his team before he gives an update.

I’m sure he’ll be a great errata tzar! Congrats Tjark!!