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 Card of the Day: Nadia Myers 
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Delta Quadrant

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Post Card of the Day: Nadia Myers
[Sta] 2 Nadia Myers
[Stf] [Pa] Human
•Astrometrics •Engineer •Security •Transporters
MACO. While you command a completed space mission, this personnel gains Navigation. While you command two completed space missions, this personnel is attributes +2.
MACOs received supplemental training to prepare them to fill contingent support roles as needed.
Integrity 5 Cunning 6 Strength 5
36 V 42

http://www.trekcc.org/2e/index.php?cardID=3920

Positives: Non-Unique. MACO Keyword. 2 Cost for four Skills and Attributes. As the Player completes space Missions Nadia Myers first gains a Skill then gains Attributes.

Negatives: Completed Space Missions are required for Ability to work.

Thoughts: Really strong and useful Personnel to accent not only Starfleet decks, but MACO specific Starfleet decks. Just add Hideaki Chang, Conscientious Corproal and some MACOs and toward the end of the game she can become super powerful and make solving Survey New World real easy. She is an excellent target for Military Assault Command Operations and since she is non-unique multiples are always useful. A 9 out of 10.


Sat Apr 30, 2016 7:36 pm
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Post Re: Card of the Day: Nadia Myers
If she said +2 for each complete space mission she'd be real sexy.

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Sat Apr 30, 2016 9:26 pm
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Post Re: Card of the Day: Nadia Myers
KillerB wrote:
If she said +2 for each complete space mission she'd be real sexy.


And would break Ripple Effect allowing you a +8 non unique body to wreck missions.


Sun May 01, 2016 2:54 pm
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Post Re: Card of the Day: Nadia Myers
Nate Winchester wrote:
KillerB wrote:
If she said +2 for each complete space mission she'd be real sexy.


And would break Ripple Effect allowing you a +8 non unique body to wreck missions.

It's OK to have a beast mode personnel if you earn it.


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DiscardCorbett A CC Project that takes 2+ years means people were slacking off. That's very much on-brand.


Sun May 01, 2016 4:26 pm
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Gamma Quadrant


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Post Re: Card of the Day: Nadia Myers
KillerB wrote:
Nate Winchester wrote:
KillerB wrote:
If she said +2 for each complete space mission she'd be real sexy.


And would break Ripple Effect allowing you a +8 non unique body to wreck missions.

It's OK to have a beast mode personnel if you earn it.


Sent from my SM-G530T using Tapatalk


So solving one space mission and dropping three 0-cost events = "Earning it"?

If she was unique, I think I'd actually be ok with it, but the ability to have three of her in play means there's gotta be a tight cap on that ceiling.

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Sun May 01, 2016 4:54 pm
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Post Re: Card of the Day: Nadia Myers
I could make a case for that being 'earning it'.

The Book of Brad says "events are made to be destroyed".

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DiscardCorbett A CC Project that takes 2+ years means people were slacking off. That's very much on-brand.


Sun May 01, 2016 5:30 pm
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Post Re: Card of the Day: Nadia Myers
Armus wrote:
KillerB wrote:
It's OK to have a beast mode personnel if you earn it.


Sent from my SM-G530T using Tapatalk


So solving one space mission and dropping three 0-cost events = "Earning it"?

If she was unique, I think I'd actually be ok with it, but the ability to have three of her in play means there's gotta be a tight cap on that ceiling.


I guess we'll also find out if Accumulated Knowledge + Morik breaks the system. Which would have made Nadia even worse. The two of them together with this setup would have their total strength at 26. Can we say 2 man mission?


Sun May 01, 2016 5:50 pm
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Post Re: Card of the Day: Nadia Myers
I used to rock Morik + 9 cost rule back in the day.

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http://rulingnewjersey.blogspot.com/ "You can't stop the signal"

DiscardCorbett A CC Project that takes 2+ years means people were slacking off. That's very much on-brand.


Sun May 01, 2016 5:55 pm
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Delta Quadrant

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Post Re: Card of the Day: Nadia Myers
Nate Winchester wrote:
Armus wrote:
KillerB wrote:
It's OK to have a beast mode personnel if you earn it.


Sent from my SM-G530T using Tapatalk


So solving one space mission and dropping three 0-cost events = "Earning it"?

If she was unique, I think I'd actually be ok with it, but the ability to have three of her in play means there's gotta be a tight cap on that ceiling.


I guess we'll also find out if Accumulated Knowledge + Morik breaks the system. Which would have made Nadia even worse. The two of them together with this setup would have their total strength at 26. Can we say 2 man mission?


Two Man Mission? Here in MN, if you Ain't rocking jank like that, then You Have TCS. If you're rocking jank like that, and your opponent is too, then it's just a race to the finish.

BDubs

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Sun May 01, 2016 6:04 pm
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Post Re: Card of the Day: Nadia Myers
So MN hasn't changed since 2E came out. No new news there. ; )

Sent from my SM-G530T using Tapatalk

_________________
http://rulingnewjersey.blogspot.com/ "You can't stop the signal"

DiscardCorbett A CC Project that takes 2+ years means people were slacking off. That's very much on-brand.


Sun May 01, 2016 6:09 pm
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Delta Quadrant

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Post Re: Card of the Day: Nadia Myers
KillerB wrote:
So MN hasn't changed since 2E came out. No new news there. ; )

Sent from my SM-G530T using Tapatalk


:cheersL:

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2015 Over Achiever!

"I gotta fever, and the prescription....is More Cowbell!!!"

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Sun May 01, 2016 6:22 pm
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Post Re: Card of the Day: Nadia Myers
Nate Winchester wrote:
Armus wrote:
KillerB wrote:
It's OK to have a beast mode personnel if you earn it.


Sent from my SM-G530T using Tapatalk


So solving one space mission and dropping three 0-cost events = "Earning it"?

If she was unique, I think I'd actually be ok with it, but the ability to have three of her in play means there's gotta be a tight cap on that ceiling.


I guess we'll also find out if Accumulated Knowledge + Morik breaks the system. Which would have made Nadia even worse. The two of them together with this setup would have their total strength at 26. Can we say 2 man mission?


I was rocking Morik in my [SF] solver yesterday. He made 4-man solves a regular thing. Definitely good, but definitely not broken (relatively speaking).

Accumulated Knowledge is my vote for MVP card of the set. There's so many different ways to play with it in different game states that it's effective in all phases (early, mid, and late game). Props to design on that one. Total Player Card (TM).

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Haha Neil's the Hillary Clinton of Star Trek. He won the popular vote even though no one really likes him, but he still loses.


Sun May 01, 2016 7:26 pm
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Post Re: Card of the Day: Nadia Myers
She is the only [SF] non-unique who has both Asrtometrics and Engineer. 8 of 10.


Mon May 02, 2016 3:48 am
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