#365817
My understanding of the case is that the alternate requirements are only in effect when they are 'activated' ('triggered', i.e. during mission attempt), and they substitute the normal set of requirements till the 'activation' is over. So in case of the Destory Transwarp Hub - the mission does not require Exobiology, Navigation and Physics during attempt by Borg team.
And Expose Changeling Influence does not require Diplomacy outside the mission attempt by Dominion player.
However, I cannot find the ruling to support this, so may be I'm mistaken
But that is how we play locally.
Andrey
T-Ricks wrote:An example would be Agonizing Encounter. If an opponent names a skill, it doesn't matter which set of requirements it is listed under. You stop someone for each mission that has that skill listed.I believe that is not entirely true.
My understanding of the case is that the alternate requirements are only in effect when they are 'activated' ('triggered', i.e. during mission attempt), and they substitute the normal set of requirements till the 'activation' is over. So in case of the Destory Transwarp Hub - the mission does not require Exobiology, Navigation and Physics during attempt by Borg team.
And Expose Changeling Influence does not require Diplomacy outside the mission attempt by Dominion player.
However, I cannot find the ruling to support this, so may be I'm mistaken
But that is how we play locally.
Andrey