#473794
Hi. I'm a relatively new player (started 1E in 2017 and 2E in 2018) and don't post here much. Please don't eat me alive.
As a bit of background I run a monthly public Star Trek game night. It's been going for over a year and usually gets in 4-6 people to any particular event. For a while I've been thinking about ways to trying onboarding 2E as a regular game in our rotation to see if it might be possible to get a small community of players going.
As a preliminary experiment last year I held an intro night for four players. Due to my inexperience with the system I didn't realize it would be a poor idea to just play together as one big multiplayer match and we didn't come even remotely close to finishing up in our 2.5 hour slot. We also used the four starter packs which IMO are a little dry with regards to the dilemmas. That being said people seemed to like the game.
I'm thinking about making another 2E push and have a couple of questions...
1) Can anyone recommend some good alternatives to the original four starter packs? My ideal starter would contain a few, but not more than a few, personnel with unique abilities and some more interesting dilemmas than "Look for a dude with 2 of this or 2 of that... if you don't find one stop a dude with 1 of this or that." It's fine if there are some like that mixed in as well.
2) I'd like to be able to hand a deck to each player to take home with them. With regards to printing cards... do people usually use their home printers or go somewhere more professional? I tried printing 1E cards at home a while back and felt like the ink cartridge was depleting fast and the resulting quality wasn't really there.
Thanks in advance for your feedback.
As a bit of background I run a monthly public Star Trek game night. It's been going for over a year and usually gets in 4-6 people to any particular event. For a while I've been thinking about ways to trying onboarding 2E as a regular game in our rotation to see if it might be possible to get a small community of players going.
As a preliminary experiment last year I held an intro night for four players. Due to my inexperience with the system I didn't realize it would be a poor idea to just play together as one big multiplayer match and we didn't come even remotely close to finishing up in our 2.5 hour slot. We also used the four starter packs which IMO are a little dry with regards to the dilemmas. That being said people seemed to like the game.
I'm thinking about making another 2E push and have a couple of questions...
1) Can anyone recommend some good alternatives to the original four starter packs? My ideal starter would contain a few, but not more than a few, personnel with unique abilities and some more interesting dilemmas than "Look for a dude with 2 of this or 2 of that... if you don't find one stop a dude with 1 of this or that." It's fine if there are some like that mixed in as well.
2) I'd like to be able to hand a deck to each player to take home with them. With regards to printing cards... do people usually use their home printers or go somewhere more professional? I tried printing 1E cards at home a while back and felt like the ink cartridge was depleting fast and the resulting quality wasn't really there.
Thanks in advance for your feedback.