#479565
For the purposes of setting dilemmas, it's helpful to know which skills your opponent has or lacks. So, what's the rule about writing these things down?
cherrylandcafe wrote:For the purposes of setting dilemmas, it's helpful to know which skills your opponent has or lacks. So, what's the rule about writing these things down?Generally speaking, note taking in game is not allowed.
Armus wrote: Heightened Perception is a very strong ... card for setting up dilemma combos.Love it. It helps greatly, thanks much.
Hopefully some of that helps!
Kaiser wrote:Logic does not really factor into it; only game rules matter. Happily, the two often coincide.
BCSWowbagger wrote:This is a post for people who get excited about interoffice memos!What Should I Play Next in 2E?
Armus wrote:You can examine cards when they come into play. If there's one or two skills you are worried about, that can help. Be aware that skill gaining can happen outside personnel who are in play, though.cherrylandcafe wrote:For the purposes of setting dilemmas, it's helpful to know which skills your opponent has or lacks. So, what's the rule about writing these things down?Generally speaking, note taking in game is not allowed.
That's what makes skill tracking an art.
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