Neelix wrote:KillerB wrote:
I've never had a bad thought about Scott in my life, and I'm quite in touch with my dark side. Nonetheless, the most likable guy coming back after 2 years and getting the job would seem like the status quo.
I watched interviews until 4:30 am last night, because I'm a sick pup. I saw two status quo candidates and two progressive ones. I support either of the latter.
Am I status quo? Or am I status quo from 2 years ago when things were arguably better - from a player engagement stand-point anyway? I assure y'all I'm more than just "here" I'm passionate about making the game great and keeping it alive. Right now, the game is on life support, and part of that reason is all the goings-on here on the message boards. I don't think there's anything productive (or progressive) to be done by engaging in rehashing more of this stuff on the message boards. I've got better things to do than try to argue over who got let go from what position and why. Also, I was only gone for 18 months and I'd really have rather been more involved with the committee at that time. But real life is important. It's much more important than this or any other game. I think the major problems of all the personality conflicts behind the scenes that spill out into almost EVERY SINGLE THREAD on this board is that too many people have lost sight of the space games should occupy in their lives. As to why I should get the job - I want the game to grow and I want the game to survive for years to come. I elaborate on this in my video about why I feel Trek CCG is a huge part of my personal relationships and how a recent loss has made it where I realize it is a huge part of many other people's relationships, too. And I want the game to thrive in the face-to-face interactions that John was talking about earlier in this thread. John you were absolutely right about that - and hey, you're often right about a lot of things. I hope my comments about Organized Play and the desire to set up a series of events to re-engage lapsed players are enough to show y'all that I'm serious about how this game CAN be about relationships and spending time with those who are important to you just as much as it can be about spaceships and planets. We just need to all work together to "realign the warp coils" as it were and right the ship by focusing not on past mistakes or grievances and focusing on having FUN with it again. That's what I'm here to do as 2E's "top guy" and "morale officer" which - should I get the job - is more what I have in mind just like my message board namesake.
I formally retract my statement about “disqualifying” now that you’ve actually engaged.
As far as I can tell, you and I basically agree about what’s gone wrong around here about “2E culture”. But the difference is, you want to look forward not backward, which I understand, but I think is misguided—some people still have open wounds that need to be healed through reconciliation.
You’re offering us rainbows and unicorns and cupcakes, but I insist we have some salt with that sweetness. If you get the job, I suspect you will find the job of Nerd Peacemaker to be impossible without making someone somewhere feel bad.
tiresome and comical in an impotent, flaccid sort of way.