#505736
If you are going to pull a 1E and create all new cards for a affliation then you need not read any further.
There are 15 different Vulcans between , and . There are 11 Vulcans and 3 according to the card search engine. You could create a Vulcan where they all could play (may or may not include ). There might be a Mindmeld that could let them, if present with a opponent's personnel, look at an opponent's hand OR through their deck. They already have the Katric Arc artifact. Another "Logical Beings" that could allow them to make random selections their choice. Since Spock is Vulcan/Human I would not let him play at a Vulcan . So you would need a way to get him into play OR create a Spock card that could play at Vulcan ( can never have enough Spock cards!). Of course we need a Vulcan Nerve Pinch card to stun someone when a battle begins to give you an advantage in combat. A Pan Far or Amok Time event that lets them do something : combat, increased attribute(s) at a mission, affect their opponent"s attributes etc.
These are thoughts. Please feel free to contribute and expound upon any of these or list original ideas of your own! We are trying to give some designer an idea or a basis to build on. I only start this because I think it could be fun for the game and add another layer of diversity! What think you!?!?
There are 15 different Vulcans between , and . There are 11 Vulcans and 3 according to the card search engine. You could create a Vulcan where they all could play (may or may not include ). There might be a Mindmeld that could let them, if present with a opponent's personnel, look at an opponent's hand OR through their deck. They already have the Katric Arc artifact. Another "Logical Beings" that could allow them to make random selections their choice. Since Spock is Vulcan/Human I would not let him play at a Vulcan . So you would need a way to get him into play OR create a Spock card that could play at Vulcan ( can never have enough Spock cards!). Of course we need a Vulcan Nerve Pinch card to stun someone when a battle begins to give you an advantage in combat. A Pan Far or Amok Time event that lets them do something : combat, increased attribute(s) at a mission, affect their opponent"s attributes etc.
These are thoughts. Please feel free to contribute and expound upon any of these or list original ideas of your own! We are trying to give some designer an idea or a basis to build on. I only start this because I think it could be fun for the game and add another layer of diversity! What think you!?!?