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Humq: Cardassia Subjugated Planet draws

Posted: Wed Feb 17, 2021 10:43 pm
by Faithful Reader
It's Wednesday! We're more than halfway through the week. Since we are over the hump, let's look at a question!

The newest headquarters have been around for a few months. You have a different quadrant to toy around with but also a good draw engine though that helps your opponent as much as it does you. Then again, you can control the speed of it, albeit once a turn) and activate whenever you darn well want to.

The minimum is zero but the maximum can get into the double digits. How wild do you want to get with it? Do you want to keep it fairly calm or go for a free card draw each turn?

Re: Humq: Cardassia Subjugated Planet draws

Posted: Wed Feb 17, 2021 11:11 pm
by monty42
It's not a once per turn effect.
The best opening turn I had thus far left my opponent with 14 cards in hand...
Granted those weren't only Cardassia Prime draws but supplemented by Keevan, Conniving Liar and Hollow Pleasantries.

Re: Humq: Cardassia Subjugated Planet draws

Posted: Thu Feb 18, 2021 10:13 am
by StateofSTCCG
I've used this card several times in the past few months. I must say it's a very disappointing card. I rarely ever use it for it's engine.

Re: Humq: Cardassia Subjugated Planet draws

Posted: Thu Feb 18, 2021 4:59 pm
by Naetor
monty42 wrote: Wed Feb 17, 2021 11:11 pm It's not a once per turn effect.
The best opening turn I had thus far left my opponent with 14 cards in hand...
Granted those weren't only Cardassia Prime draws but supplemented by Keevan, Conniving Liar and Hollow Pleasantries.
That's pretty cool. Reverse mill is something I always thought could have been the cunning side of Dominion, and I thought maybe it was going that route after seeing this new HQ. But nothing else in that set went with it, so I can't see it being too effective unless you get a god draw (ie 3x HP opener).

I can't see any other Dominion strategy able to compete against Crom and the point loss HQ.

Re: Humq: Cardassia Subjugated Planet draws

Posted: Thu Feb 18, 2021 5:07 pm
by eberlems
If there were a reliable way to get several Audacious Assault early...

Re: Humq: Cardassia Subjugated Planet draws

Posted: Thu Feb 18, 2021 5:56 pm
by Armus
eberlems wrote: Thu Feb 18, 2021 5:07 pm If there were a reliable way to get several Audacious Assault early...
There are several, just not for Dominion, which I'm not so sure is a bad thing...

But you don't need to get crazy with download shenanigans... with all of the card draws available, just burn through a relatively small deck and you'll find them soon enough.

Re: Humq: Cardassia Subjugated Planet draws

Posted: Thu Feb 18, 2021 6:01 pm
by monty42
Audacious Assault is one of these terrible combo cards where the combo doesn't really make any sense.
Also with Mobilization Points and Hollow Pleasantries there's just no need for it.

Re: Humq: Cardassia Subjugated Planet draws

Posted: Fri Feb 19, 2021 4:56 am
by Naetor
monty42 wrote: Thu Feb 18, 2021 6:01 pm Audacious Assault is one of these terrible combo cards where the combo doesn't really make any sense.
Also with Mobilization Points and Hollow Pleasantries there's just no need for it.
The Breen should have always been 4+ big stat sticks- which would have made AA and Tykk (and battle) more interesting. Instead they almost all have 'when you play' abilities that don't work with either.

Dominion is kind of a mess other than playing Jem Hadar for cheap.

Re: Humq: Cardassia Subjugated Planet draws

Posted: Mon Feb 22, 2021 1:04 am
by Fritzinger
Reverse mill, eh? I'm guessing yelgrun would help with that.

On a general gameplay note, I'd prefer to see more personnel flavor created by mission solving when/while abilities and fewer when you play abilities.
The play draw phase is pretty ho hum as far as gameplay mechanics, where the game really shines is in mission attempts.

Re: Humq: Cardassia Subjugated Planet draws

Posted: Mon Feb 22, 2021 12:28 pm
by Naetor
Fritzinger wrote: Mon Feb 22, 2021 1:04 am Reverse mill, eh? I'm guessing yelgrun would help with that.
Yeah- reverse mill is when you have your opponent draw, let's say 7 cards on their turn, but they can only play 3 cards with the counters and have to discard 4 to get back to 7 cards in hand. It's basically TNG (see New Life), but evil- which was kinda the Dominion theme until it just became cheap Jemmies.

Re: Humq: Cardassia Subjugated Planet draws

Posted: Tue Feb 23, 2021 12:22 am
by Fritzinger
Yeh I'm saying yelgrun would help. play a bunch of discounted species, make them draw, then kill them off with yelgrun so you can discount those species again.

Re: Humq: Cardassia Subjugated Planet draws

Posted: Tue Feb 23, 2021 6:39 am
by eberlems
just stop them with Lam. Friction stops them before drawing, right?

Re: Humq: Cardassia Subjugated Planet draws

Posted: Tue Feb 23, 2021 6:54 am
by Danny
Related - what does 'humq' mean?

Re: Humq: Cardassia Subjugated Planet draws

Posted: Tue Feb 23, 2021 7:20 pm
by Faithful Reader
Danny wrote: Tue Feb 23, 2021 6:54 am Related - what does 'humq' mean?
From the top post with emphasis added:
Since we are over the hump, let's look at a question!

Re: Humq: Cardassia Subjugated Planet draws

Posted: Wed Feb 24, 2021 3:13 am
by Danny
Faithful Reader wrote: Tue Feb 23, 2021 7:20 pm
Danny wrote: Tue Feb 23, 2021 6:54 am Related - what does 'humq' mean?
From the top post with emphasis added:
Since we are over the hump, let's look at a question!
Riiiiiight. Makes total sense. :shifty:

Thanks for the clarification :thumbsup: