I think my personal favorite mission is Ba'ku Planet, Safeguard Civilization
. It is a perfectly flavorful TNG mission. It's not too hard and not too easy.
I also love every Nebula. All of them.
I think I dislike Commandeer Prototype
the most. It's another example of the late-Decipher-era jank that proliferated in IaMD and WYLB. Hmmm, let's make the Phoenix
! That should be hard to pull off!
Next set: let's make an easy mission that gets you the Phoenix!
I'll agree that pre-errata ALC was way too powerful. I don't mind Gateway. I don't use it, and it only goes off half the time, so *shrug*.
TyKajada wrote:One way to give a benefit for a "clean" mission selection would be adding game text to a card like "if you command 4 [Affiliation] missions..." since referee missions are "Any.." if remember them all correctly.
Design has been playing in this space lately, with some interesting results. Salvaged Attack Ship
led to the new cycle of AR-558 cards and Locutus, Implacable Scourge
could lead to some more interesting
missions. I hope we'll get some more carrots to compliment the U.S.S. Enterprise-C, Yesterday's Enterprise
, which I didn't even know existed until I was looking for bonus point options for my AR-558 deck!