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Heroes and Demons Breakdown - What's Your Take On The Set? Part 1

Posted: Mon May 10, 2021 10:58 am
by StateofSTCCG
Now that Hereos and Demons has been out for a few days I thought it would be a good time to start breaking down this new 54 card set made from the "glorious" CC's 2E team . How do you feel about the set? Not enough dilemma's? Son'a? No new Enterprise-E? Too much [Fer] ? Let me know in the comments down below. This weekend I'll be giving you guys my Top 8 - Bottom 8 on this set. Now let's get juicy!

Re: Heroes and Demons Breakdown - What's Your Take On The Set? Part 1

Posted: Mon May 10, 2021 12:50 pm
by Naetor
If you got 135 minutes of your life you want to throw away:

https://www.youtube.com/watch?v=hU83P9Di5ww

Some interesting cards, I would have like more of the fun ones available to other affiliations, too much download, more Dominion power spike.

Re: Heroes and Demons Breakdown - What's Your Take On The Set? Part 1

Posted: Mon May 10, 2021 2:25 pm
by TyKajada
.

Explanation for the image on Rule 45:
It's Lurin's Bird of Prey while attacking or trying to capture the Enterprise in the episode "Rascals".

I very much appreciate the cycle of [Fer] cards in this set. I am not sure about the whole battle theme but it makes me want to build a deck around it and try it out.
I see a problem though in purposely loosing a battle, especially with Stunning Reversal around. That's a high risk.
Omag is cool he helps setting the up the battle result you want.
Adding 10 cards beneath Ferenginar is alot. Seems like shotgun method rather than fine tuning your cards underneath the HQ. We now have tons of cards that place cards underneath Ferenginar but the main issue still persists:

Getting a card from hand reliably underneath the HQ. Happens to me constantly, I draw a rule I don't need into my hand and it's stuck there for a long time and I cannot place it underneath Ferenginar. The only way I know of is Rule 34, The Great Material Continuum or good old Rom. Both latter cards are either high risk (the event) or are prevented a lot (Rom). Hopefully Rule 34 gets boost with this.

Imho cards from hand under Ferenginar needs to be worked on, especially if you want to bring Ferengi decks down in size a bit..

Still I appreciate there's [Fer] cards at all.
cool.
:thumbsup:


(Edited as I mixed up some cards)

Re: Heroes and Demons Breakdown - What's Your Take On The Set? Part 1

Posted: Wed May 12, 2021 2:23 am
by Fritzinger
Thanks for the Ferenginar summary, I’ve never gotten in to them to the extent that I know what their main things are.

For me, I’m interested in the subtle boost of having a new species available to dominion. Also, a non unique with medical, which is often missing from my dominion decks. These cards won’t make it into a strength solver but I’m going to revisit dominion commodities.

I guess I’m a bit concerned about the milling possibilities, but at least you can’t play dominion Cardassia and Cardassian Cardassia at the same time, so if you want to mill with kraxon you have to do it over 2 quadrants.

Re: Heroes and Demons Breakdown - What's Your Take On The Set? Part 1

Posted: Fri May 14, 2021 12:51 am
by Honest
As someone who hasn't played since March 20 because of covid, my opinion may be a little out of touch. However, reading through the cards, I think it is a solid, fun set.

I plan to put a chunk of it into my cube draft, should I ever get around to updating it.

Cheers

KO

Re: Heroes and Demons Breakdown - What's Your Take On The Set? Part 1

Posted: Fri May 14, 2021 3:28 pm
by starfleetsfinest
Set seems fun :thumbsup: