#365329
So, I was kicking around ideas for a better Tribbles meta, since most people I know don't like the Troubles pile (Calm down, Matt, I said 'most'), so here's what I've come up with.
New rule: When you play a tribble, if it has the same power as the tribble on the top of your play pile, you cannot activate it's power.
New power: Meddle. When you play this tribble, pick any card in any player's play pile and put it on the top of their play pile.
I think that would cause a lot of the issues we've seen with 'unfun Tribbles decks' go away.
New rule: When you play a tribble, if it has the same power as the tribble on the top of your play pile, you cannot activate it's power.
New power: Meddle. When you play this tribble, pick any card in any player's play pile and put it on the top of their play pile.
I think that would cause a lot of the issues we've seen with 'unfun Tribbles decks' go away.
SirDan wrote:Aaaaand that's why we have playtesters. -Dan