#400141
I've been pondering the idea of a limited format for Tribbles. The genesis of this idea was the starter decks from the Tribbles box set. I thought it would be fun to expand those four decks to make them a little more fun to play, but still keep the gameplay as simple as possible. This led me to think about what powers I ought to include to make them balanced. Anyway, here's what I thought would be a good set of powers for a limited format or just making the starter decks more robust:
Reverse
Skip
BaH!
Go
Discard
Toxin
Poison
Antidote (or Replicate, can't decide)
Rescue
Recycle
Clone
Bonus
As you can see, right now it's just the original powers plus their counters. I could also see including Dabo, Freeze and/or Draw to make things interesting. What do you think?
Reverse
Skip
BaH!
Go
Discard
Toxin
Poison
Antidote (or Replicate, can't decide)
Rescue
Recycle
Clone
Bonus
As you can see, right now it's just the original powers plus their counters. I could also see including Dabo, Freeze and/or Draw to make things interesting. What do you think?
Kaiser wrote:Logic does not really factor into it; only game rules matter. Happily, the two often coincide.
BCSWowbagger wrote:This is a post for people who get excited about interoffice memos!What Should I Play Next in 2E?