#482752
Can you play a 1 Go and then a 100.000 Dabo if player in front of you played at least 2 tribbles like (10.000 Go + any 100.000)?
eberlems wrote:Can you play a 1 Go and then a 100.000 Dabo if player in front of you played at least 2 tribbles like (10.000 Go + any 100.000)?I want to say that shouldn't work, but there is nothing on the rules or the card that says it doesn't.
MidnightLich wrote:I don't always play 1E drunk, but when I do, I understand the rules
pfti wrote:That's exactly what Go says:eberlems wrote:Can you play a 1 Go and then a 100.000 Dabo if player in front of you played at least 2 tribbles like (10.000 Go + any 100.000)?I want to say that shouldn't work, but there is nothing on the rules or the card that says it doesn't.
I would say the previous turn is still the previous turn until you end your turn. If go gave another turn (as Armus suggests), then Dabo would never work because each play would be its own turn.
MidnightLich wrote:I don't always play 1E drunk, but when I do, I understand the rules
pfti wrote:Touche. I didn't read Go.Or, Dabo only works with dual power Tribbles like Recycle & Reverse?
If playing another tribble is a turn, then Dabo doesn't work period.
Basically, either Dabo or Go is wrong.
eberlems wrote:So, Dabo is just possible after dual Powers and after Sabotage and Stampede?Not even sure with stampede. That basically just gives everyone a carefully defined turn. It may only be the dual power cards, copy and Sabotage.
MidnightLich wrote:I don't always play 1E drunk, but when I do, I understand the rules
pfti wrote:I don't disagree with the logic of this assessment, but can anyone really tell me with a straight face that this was design intent when Dabo was created?eberlems wrote:So, Dabo is just possible after dual Powers and after Sabotage and Stampede?Not even sure with stampede. That basically just gives everyone a carefully defined turn. It may only be the dual power cards, copy and Sabotage.
MidnightLich wrote:To use Dabo's power, you have to play it first thing on your turn. The player immediately before you had to play and use 2 or more powers to do so.Got it Charlie. That's how it works.
-crp
Armus wrote:The easy fix is errat go and/or define turn. I agree dabo should work like you describe, but the only rules text that defines a turn is go.MidnightLich wrote:To use Dabo's power, you have to play it first thing on your turn. The player immediately before you had to play and use 2 or more powers to do so.Got it Charlie. That's how it works.
-crp
That doesn't change the fact that Turn is defined differently on different cards in a game that was supposed to be basically a more fun and interesting version of Uno...
MidnightLich wrote:I don't always play 1E drunk, but when I do, I understand the rules
Armus wrote:Yeah, sorry. We've been building on a game made by Decipher that was spun out of another game made by Decipher known for being one of the most complex games ever. Obviously there's been a lot of growing pains.MidnightLich wrote:To use Dabo's power, you have to play it first thing on your turn. The player immediately before you had to play and use 2 or more powers to do so.Got it Charlie. That's how it works.
-crp
That doesn't change the fact that Turn is defined differently on different cards in a game that was supposed to be basically a more fun and interesting version of Uno...
MidnightLich wrote:I'm not accepting that in this case.Armus wrote:Yeah, sorry. We've been building on a game made by Decipher that was spun out of another game made by Decipher known for being one of the most complex games ever. Obviously there's been a lot of growing pains.MidnightLich wrote:To use Dabo's power, you have to play it first thing on your turn. The player immediately before you had to play and use 2 or more powers to do so.Got it Charlie. That's how it works.
-crp
That doesn't change the fact that Turn is defined differently on different cards in a game that was supposed to be basically a more fun and interesting version of Uno...
-crp