Home of the third annual You Make The Card contest, where the community designs a card for an upcoming Virtual Expansion!
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Second Edition Playtest Manager
By Faithful Reader (Ross Fertel)
 - Second Edition Playtest Manager
 -  
Continuing Committee Member - Retired
#114021
thsch wrote:
WeyounsLastClone wrote:Since we're indirectly determining his cost at this point...
Not really. As Charlie already mentioned, in this poll we are only determining what skills you think Harry should have. We are not limiting the number of skills you can vote for. After this is done, we will prepare some version of the Harry Mudd card. A very cheap one that only has the one or two skills with the most votes. A more expensive one with the three or four skills with the most votes. A really expensive one with the five or six skills with the most votes. You then can decide which version should be the final one. (Numbers might change...)

First Edition will work similar. We will prepare a card with the standard template (3 lines of lore, only a few skills) and a version with the "new" template (2 lines of lore, a bunch of skills) and you can decide which version you want to have.
So we'll have every single skill to choose from? This will be a great litmis test of the process, making a good card but not too overpowered.

Any chance 1E can have one line of lore?

Oh yeah, although we're ignoring the Crime icon for purposes of this card, is the design team enjoying it?

Faithful Reader
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By thsch (Thomas Schneider)
 - Delta Quadrant
 -  
Continuing Committee Member - Retired
#114026
Faithful Reader wrote:So we'll have every single skill to choose from?
Every reasonable skill. So do not expect Barbering to show up on the list...
Second Edition Creative Manager
By Triumph (Jonathan)
 - Second Edition Creative Manager
 -  
Adventurer
#114029
thsch wrote:
Faithful Reader wrote:So we'll have every single skill to choose from?
Every reasonable skill. So do not expect Barbering to show up on the list...
Actually, considering Mudd's impressive mustache, I think we could make a Trek-sensical case that he SHOULD get Barbering. :P Somebody has to style it, he doesn't seem to be likely to visit all the nicest space salons, so he might do it himself!
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By nobthehobbit (Daniel Pareja)
 - The Center of the Galaxy
 -  
Moderator
#114033
ZodoJats wrote:He's pretty clearly Tal Shiar.
And here I had him pegged as Klingon Intelligence.
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First Edition Rules Master
 - First Edition Rules Master
 -  
Continuing Committee Member - Retired
Community Contributor
#114046
nobthehobbit wrote:
ZodoJats wrote:He's pretty clearly Tal Shiar.
And here I had him pegged as Klingon Intelligence.
Better cover our bases and give him both.
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By Iron Mike
 - Delta Quadrant
 -  
1E Australian National Runner-Up 2015
2E Australian National Runner-Up 2015
#114054
How about Miracle Worker, for his ability to evade trouble, and Guramba for having the balls to not cower in Kirk's presence. :P
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By GooeyChewie (Nathan Miracle)
 - Gamma Quadrant
 -  
Continuing Committee Member - Retired
Architect
#114055
AllenGould wrote:Better cover our bases and give him both.
Don't be silly! This is a perfect opportunity to give a personnel "any Intelligence"!
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By Zef'No
 - Delta Quadrant
 -  
#114144
I really would like to see CUNNING of 10, but the voting only goes up to 9. 10 would really make the card stand out, seems appropriate and would be considerably useful.
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By The Mad Vulcan (J)
 - Delta Quadrant
 -  
#114145
I'll certainly give Harry credit, but on par with Khan? I don't think so.
 
By Azalin41
 - New Member
 -  
#114197
Hmm difficult
for 1E

CIVILIAN
[SD] Greed [SD] Smuggling [SD] Navigation

INT 4 CUN 8 STR 6

And for 2E , well I have no experience with 2E , I only use 2E cards that are backward compatible to 1E
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