#117264
I went with #3 for First Edition. #1 doesn't even have Acquisition (madness), while #2 looks quite slick with only two lines, four skills, and an ability. But I really think Harry deserves Anthropology. After all, it was his cultural understanding (and manipulative powers) that got him into power on the Android planet, not programming (Cybernetics) which is why #4 is excessive.
For Second Edition, I went with #2. Again, I think that Harry should have Anthropology. (He understood, culturally, what the mminers wanted most and then figured out a way to sell it to them, though it was available for free). But more to the point, he is way too easy to play at cost 2. Most cost two personnel in 2E are mediocre at best, cost 3 is where personnel start to be any good. The ability is one that I would like to use often, but I don't think it should be able to happen on the cheap.
monty42 wrote:
If you post something for which you get a warning and your heart and soul is behind that statement, then take that warning and wear it proudly, like a badge!