#179161
Hello folks!
It's been far too long since we've talked about this, but it's time to take another look at Mr. Mudd, and at getting him into the game. His First Edition variant should be appearing very soon, as there was very little problem with that version.
But it's time to revisit 2E's Harry. In spite of our best efforts, we weren't able to get his chosen game text through testing. Let's take a look at his original version:
Option 1: The Slippery Weasel
Harry Mudd is a selfish, devious, weasel that will always do his best to find a way out of trouble. He will plot and scheme with the best of them, betray his comrades, or dump his cargo if he things it will keep him out of trouble.
This version of Harry Mudd would have game text that would allow him to escape bad fates (capture, death, etc.)
Option 2: The Commodities Trader
Harry Mudd is always looking to make a quick buck, either through legitimate sale (unlikely), a double-cross, or just a simple scam. Either way, he's always got something to show off.
Since the original proposal of Harry, we've added the new Commodity keyword and mechanic. This version of Harry would interact with Commodities in some way.
Option 3: The Lady Killer
In his first appearance, Mr. Mudd was escorting a trio of ladies he intended to sell to lonely miners.
The card, Mudd's Women is not often used. This version of Harry Mudd would interact with or emulate this card in some way.
Option 4: The Jack-of-all-Trades Rogue
This version of Harry Mudd would have lots of diverse skills, and the option to get even more when it would get him out of a jam.
Option 5: None of the Above
None of these options are appealing or acceptable.
We'd love to hear your thoughts and discussions about which option you think is a good fit for getting Mr. Mudd into print. Cast your votes and post your thoughts, and we'll do our best to answer your questions!
It's time to dust off Mr. Mudd and get him back into play. Let's see what you think!
It's been far too long since we've talked about this, but it's time to take another look at Mr. Mudd, and at getting him into the game. His First Edition variant should be appearing very soon, as there was very little problem with that version.
But it's time to revisit 2E's Harry. In spite of our best efforts, we weren't able to get his chosen game text through testing. Let's take a look at his original version:
2 •Harcourt Fenton Mudd (Honest Businessman)In spite of all of our efforts (increasing cost, limiting the effect, etc.) he constantly came back from testing as too powerful. So we're back to the drawing board, but we wanted to give you some suggestions for how he might go. Here are the options that we want to present you, and then collect your votes!
Human
•Acquisition •Treachery
Commander: Hard Bargain. Smuggler. Thief. When any number of your Smuggler personnel or Thief personnel present are about to be stopped or killed by a dilemma, you may place this personnel on the bottom of his owner's deck to prevent that.
[INTEGRITY 4] [CUNNING 6] [STRENGTH 5]
Option 1: The Slippery Weasel
Harry Mudd is a selfish, devious, weasel that will always do his best to find a way out of trouble. He will plot and scheme with the best of them, betray his comrades, or dump his cargo if he things it will keep him out of trouble.
This version of Harry Mudd would have game text that would allow him to escape bad fates (capture, death, etc.)
Option 2: The Commodities Trader
Harry Mudd is always looking to make a quick buck, either through legitimate sale (unlikely), a double-cross, or just a simple scam. Either way, he's always got something to show off.
Since the original proposal of Harry, we've added the new Commodity keyword and mechanic. This version of Harry would interact with Commodities in some way.
Option 3: The Lady Killer
In his first appearance, Mr. Mudd was escorting a trio of ladies he intended to sell to lonely miners.
The card, Mudd's Women is not often used. This version of Harry Mudd would interact with or emulate this card in some way.
Option 4: The Jack-of-all-Trades Rogue
This version of Harry Mudd would have lots of diverse skills, and the option to get even more when it would get him out of a jam.
Option 5: None of the Above
None of these options are appealing or acceptable.
We'd love to hear your thoughts and discussions about which option you think is a good fit for getting Mr. Mudd into print. Cast your votes and post your thoughts, and we'll do our best to answer your questions!
It's time to dust off Mr. Mudd and get him back into play. Let's see what you think!
Director of First Edition, 2019 - now
"Infinite Diversity in Infinite Combinations. Symbolizing the elements that create truth and beauty."
Klingons say TRANS RIGHTS.
"Infinite Diversity in Infinite Combinations. Symbolizing the elements that create truth and beauty."
Klingons say TRANS RIGHTS.