jadziadax8 wrote:Can anyone point to a simple(r) DS9 deck I could review?
I've also got a Joint Operation/Central Command deck you could use if you want, Maggie. It's pretty simple... just play everyone out to Central Command and focus on a two-mission win. It's still something I'm going to experiment with and tweak, but here it is:
https://www.trekcc.org/1e/decklists/ind ... ckID=16523
Assign Support Personnel for
Aramax or
Dorza (the two Mirror Cardassians) to get
Study Divergent History going turn 1. Remember, ASP is special reporting so it ignores quadrant restrictions. Dominion War Efforts gives you infinite ASP, so you then go grab the other person on turn 3. Grab Enabran Tain on turn 2 with Defend Homeworld download, play
Mutual Distrust on him, targeting his
Tal Shiar. It's key to the deck that you target his Tal Shiar skill, because when you report an Obsidian Order personnel, you get a card draw. Play any other copies onto an Obsidian Order personnel, such as Garak, so you get card draws for your Romulan buddies, too. Don't forget that the Treaty allows the Romulans to mix and cooperate, so they report to Central Command just like everyone else.
Build up personnel until you can attempt Cardassia Prime with Secure Homeworld (downloaded with
Taking Charge). Legate Damar is the key here (natch)... you want his download of
For Cardassia! to get you to 50 points. If you suspect a Dead End on Cardassia Prime, you can play Genesis Effect and name Dead End to nullify it as long as you meet the size requirement of Genesis Effect, and haven't peeked at any of the cards or previously attempted it.
After you complete Cardassia Prime and get Starry Night, trade it out for the Telscope and Genesis Device. Use Genesis Device on Cardassia, double the points (putting you to 85) and do one space mission FTW. Alternatively, you could go do a space mission first and then come back, but I prefer to stay home until it's absolutely necessary to leave.
This sounds a lot more complicated than it actually is... it's not a top-tier tourney deck, but I like it.
Random notes:
Neral is a Going to the Top target. Avoid playing out Jasad, Jerax, and Dakol... these three are your Sleeper Trap personnel. The Tommygun is there for a
very specific situation.