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By SudenKapala (Suden Käpälä)
 - Delta Quadrant
 -  
#457137
BCSWowbagger wrote:
edgeofhearing wrote:Can I seed Holosuite without Quark's Bar? Does its text require the Bar, or just require the Bar to be next to it if it is there. Glossary didn't help.
You need the Bar.
Which reminds me. Same question for Nekret Supply Depot and Nekrit Expanse Region? And how/where could I deduce the rule (preferably in Traditional / Decipher-era rule docs)?
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First Edition Rules Master
By BCSWowbagger (James Heaney)
 - First Edition Rules Master
 -  
Community Contributor
#457138
Suden Kapala wrote:Which reminds me. Same question for Nekrit Supply Depot and Nekrit Expanse Region? And how/where could I deduce the rule (preferably in Traditional / Decipher-era rule docs)?
The rule is printed right there on the card: "Seed one at any mission that is in (or adjacent to) the Nekrit Expanse Region OR build at such a mission."

If there are no missions in or adjacent to the Nekrit Expanse, you have no valid targets for this card. It's like, if you have a spaceline with no Earth on it, you don't get to seed Office of the President on Mars -- you just don't get to seed it.
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By SudenKapala (Suden Käpälä)
 - Delta Quadrant
 -  
#457140
Sounds very reasonable. The Region rules threw me off. I thought that, perhaps, I could 'name' a (non-existing?) adjacent location, 'The Nekrit Expanse', so that possible future Region cards would have to go there -- but none were required.
Thanks.
 
 - Beta Quadrant
 -  
#457190
This thread got me looking into some more old files over the weekend, and what we have all been calling the "Frool Rule" was actually in place well before Olav's deck, which technically never should have worked -- along with all of the other Frool cheese decks which showed up from time to time.
The first one I saw involved a combination of Ooby Dooby, Colony, and -- believe it or not -- personnel battle smackdown. Commandeer Empok Nor, download all the weapons, and now your Frools all have >30 STRENGTH.
The relevant portion of the cumulative rule dates at least to 2000 (two years before Olav's deck) in Glossary 1.7, if not earlier:
cumulative wrote:Universal personnel: Multiple copies of the same universal
personnel may not score points for Colony, Ressikan Flute, or
Assign Mission Specialists at the same time. (But they may be
used to meet mission or dilemma requirements.)
For some more backstory on the 211th Rule deck, Brad DeFruiter (aka Sirna Kolrami) used to run a strategy listserv. I noticed that the effects of 211th Rule didn't exclude [Ref] cards, and as a lark suggested one might be able to steal a mission and keep Fair Play from coming out. Unlike Writ, Fair Play isn't retroactive so you don't have to win that turn. I posted it as a curiosity, not thinking anyone would actually do anything with it. In true Olav fashion he took it up as a challenge and put together a much flashier (if more fragile) version of the deck and took it to a regional. The rest is history.

Lastly, all the Writ discussion and researching old STCCG history led me to one of the Ruling Britannia articles (this was a long-running series about the game and personal lives of some of the UK players). One of the recurring features of writing new lyrics to popular songs based on the game, including the following gem:
Name: Writ me Baby
Based on: Hit me baby one more time by Brittany Spears
Revised Lyrics by: The Sisko and Grand Nagus Len


Oh Baby, Baby, how was I supposed to know...
That you were doing Q-bypass

Oh Pretty Baby, I shouldn't have let it go.....
I should have Hide and Seeked you

Anti-Time Anomaly, I hate your stinkin' cheese,
you won't Kevin Ux me, oh because

My Loneliness is killing me.... And I....I must confess, I do play cheese,
(Do Play Cheese), when I'm not winning I lose my mind, give me a
sign......Writ me baby one more time!
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By Armus (Brian Sykes)
 - The Center of the Galaxy
 -  
Regent
Community Contributor
#457191
Wait... are you telling me that the Ruling Britannia series still exists?!

Post please!
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First Edition Rules Master
 - First Edition Rules Master
 -  
Continuing Committee Member - Retired
Community Contributor
#457192
Rachmaninoff wrote: The relevant portion of the cumulative rule dates at least to 2000 (two years before Olav's deck) in Glossary 1.7, if not earlier:
cumulative wrote:Universal personnel: Multiple copies of the same universal
personnel may not score points for Colony, Ressikan Flute, or
Assign Mission Specialists at the same time. (But they may be
used to meet mission or dilemma requirements.)
Except Olav's Frools weren't scoring points from any of those cards. They were there to meet dilemma requirements (which your quote explicitly allows), and to count for 211th (which isn't mentioned there at all). And while it was forever ago, I'm fairly certain I was told that the rule was *changed* to handle Frool, rather than being told I got the rule wrong. (And a fair bit of that certainty comes from knowing the local players would have raised a much larger fuss if Olav had won due to a bad call on my part.)
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First Edition Rules Master
By BCSWowbagger (James Heaney)
 - First Edition Rules Master
 -  
Community Contributor
#457194
AllenGould wrote:
Rachmaninoff wrote: The relevant portion of the cumulative rule dates at least to 2000 (two years before Olav's deck) in Glossary 1.7, if not earlier:
cumulative wrote:Universal personnel: Multiple copies of the same universal
personnel may not score points for Colony, Ressikan Flute, or
Assign Mission Specialists at the same time. (But they may be
used to meet mission or dilemma requirements.)
Except Olav's Frools weren't scoring points from any of those cards. They were there to meet dilemma requirements (which your quote explicitly allows), and to count for 211th (which isn't mentioned there at all).
Still, this was simply (supposedly) an example of how the same target/same effect/same time rule operated in practice. (In fact, it was something quite different, but that's not important right now.) If it worked on points, it would naturally also work on 211th.

The rule Rachmaninoff quotes was not in Glossary 1.6. It was in Glossary 1.7. And it was then included forward in subsequent Glossaries right up until it was deleted from Glossary 1.9, at which time it had this text:
Personnel: Multiple copies of the same
personnel (whether universal or
unique) may not score points for
Colony, Ressikan Flute, or Assign
Mission Specialists, or extra points for
missions such as Establish Settlement
or A Good Day to Live, at the same
time. (But they may be used to meet
mission or dilemma requirements.)
...which is nearly identical.

It's entirely possible Decipher changed something to deal with Frool, or that they didn't realize that their own rules already forbade it, but I must agree with Rachmaninoff that, if your event was after August 2000, the Frool Rule was already on the books.

Weird! I wonder why they added it, if it wasn't your event that did it.
 
 - Beta Quadrant
 -  
#457198
AllenGould wrote: Except Olav's Frools weren't scoring points from any of those cards. They were there to meet dilemma requirements (which your quote explicitly allows), and to count for 211th (which isn't mentioned there at all). And while it was forever ago, I'm fairly certain I was told that the rule was *changed* to handle Frool, rather than being told I got the rule wrong. (And a fair bit of that certainty comes from knowing the local players would have raised a much larger fuss if Olav had won due to a bad call on my part.)
I'll grant it was an ambiguity in the (ridiculous) cumulative rule, but as far as I can tell Frool/211th Rule was never explicitly called out in any official rules document (at least I don't see it in Glossaries 1.8 or 1.9, or in a current ruling document from '03).
I recall that one of the Decipher rules gurus declared that the cumulative rule already covered that situation. The text I quoted was in a list of bullets after the general rule about multiple copies of non-cumulative cards not having the same effect on the same target at the same time.

The glossary doesn't say whether the list of specific cards (AMS/Flute/Colony) was exhaustive or just examples of the general rule, and the mission/dilemma exclusion makes it really murky. But the same interpretation that leads to multiple McKnights not counting for Ressikan Flute would seem to apply to multiple Frools not counting for 211th Rule.
Armus wrote: Wait... are you telling me that the Ruling Britannia series still exists?!

Post please!
Yes! I have them all. If you have a specific request I can try to hunt it down, otherwise when I get some time I'm planning to start posting some of my old STCCG files on my website. I also plan to post some old decks too from Worlds and GenCons past. I can keep posting them in the deck builder, but I know that some of the CC teams use data from there for decision-making and I don't want to pollute the analytics with ancient decks. I'm open to suggestions on that front.
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First Edition Rules Master
 - First Edition Rules Master
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Continuing Committee Member - Retired
Community Contributor
#457202
Rachmaninoff wrote: I recall that one of the Decipher rules gurus declared that the cumulative rule already covered that situation. The text I quoted was in a list of bullets after the general rule about multiple copies of non-cumulative cards not having the same effect on the same target at the same time.
And I'm fairly sure that the Major's ruling was post-Olav. (Not 100% sure, but the history matches my murky recollection). But I also remember a lot of head-tilting at the claim that it was "already covered". (Which may also explain why there was no ribbing on my end; we may all have went "really? OOOOK... " and it's not like anyone was particularly eager to see that deck around again ;) )
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By SudenKapala (Suden Käpälä)
 - Delta Quadrant
 -  
#457286
It almost feels like going off-topic. But here,
I wrote:
prylardurden wrote:Really wish Hero was rewritten so it pulled K7 and Kirk from outside the game. Would love to try a borg deck that changed the past *twice*.
Now THAT might, ultimately, be more 1e than even 1e can handle. But I feel errata coming up to change it... :P

This topic poses an entertaining question. (And some ideas behind others' choices are really humbling in their awesomeness and understanding of this CCG, and card games in general. I won't try to compete with that.)
It took me some thinking, and to my own taste, I certainly can't top the OP. But since it's boring if I just back that up, I'll go for...

Launching the
Phoenix.
Admittedly, I've never done it in-game. But all related cards are very Trek-like. And I love the card itself (which I don't have yet, either... :( ).

While HotE is great for its CGI statue, I'm (also in this case) a more Traditional person, and I like that Phoenix comes from a 'real' production. (Of course I do deem all CGI and Virtual cards to be canon, too; but, you know.) I love that movie. And I love the way Trek always played with (altering and/or rectifying) 'future history' (the main titles of In A Mirror Darkly, with its alternate take on First Contact... brilliant), which is reflected in the old, retasked nuclear missile with its new warp engines. I really dig the card image, too.
Not as many as HotE, but some weird cards are needed for the Phoenix mechanic -- like Zefram, who is great -- and as such it feels like the sort of 1e I could just about handle myself.
(Hey -- could you also just play it simply, via AU Door!? You couldn't easily dock and protect it w/o [OCD] , but there's ways around that, too.
Maybe it's a bad choice after all! :? )

Well... Better cases were already made for other cards, but for fun, I will stick with Earth's first warp vessel. 8)

A runner-up option for me could be the joke I put in -- I realised when doing that, that unleashing a Cube and then re-establishing the neural connection with the Rogue Borg that seemingly went joyriding in it, in order to dump a major boat with 7 drones, is also quite a 1e thing to do.

Looking forward to more answers!
Question in green. I hope the answer is no somehow (because of fun), but I fear yes.
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By Iron Prime (Dan Van Kampen)
 - Delta Quadrant
 -  
Moderator
#457287
Unfortunately I believe the answer is yes. You can just use the AU Door and play normally to an outpost.
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By Armus (Brian Sykes)
 - The Center of the Galaxy
 -  
Regent
Community Contributor
#457297
Or report it to a Headquarters. That way it's already in orbit and you get 10 points with no [OCD] required! #Cheeseball
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First Edition Rules Master
By BCSWowbagger (James Heaney)
 - First Edition Rules Master
 -  
Community Contributor
#457299
Armus wrote:Or report it to a Headquarters. That way it's already in orbit and you get 10 points with no [OCD] required! #Cheeseball
The classic trick -- which I think has been somewhat forgotten post-Broken Bow, because it's no longer vital to the viability of the faction -- but the classic trick was to report Phoenix as a card play to Seat of Starfleet. 10 points and the ship is excluded from battle because of the time location!
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