#420057
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Had this happening in a game against myself:
Player A's turn:
attempting space mission with Shuttlepod One and four personnel.
1st dilemma encountered is Undetected Beam In. Player B downloads four drones onto ship.
2nd dilemma is Contingency Plan. Player B downloads A Change of Plans , downloads Assimilate Starship and targets Shuttlepod One.
3rd dilemma is Cytherians. Player B flips Mission Debriefing, stopped.
Player B's turn:
Can Player B beam an additional Borg drone onto the Shuttlepod during this turn? I don't think so since the four on board are still active..
At the end of this turn scouting is complete.
Player A's turn:
Shuttlepod's range is only 2 so she can't move towards far end of space line. I guess the ship is stuck forever (unless range is increased)? Personnel aboard may not attack the drones.
Players B's turn:
At the end of player B's turn they can probe (Computer Skill drone is aboard). Probe is successful, ship assimilated, 35 points.
On subsequent turns can player B beam the original four drones back to another ship, or do they have to obey the Cytherians like the Starfleet personnel aboard and do nothing but 'travel to spaceline end'?
If yes I guess anyone on the Shuttlepod would be stuck until this has been accomplished.
Also if the Shuttlepod is destroyed, are the 35 points lost?
Thanks
Had this happening in a game against myself:
Player A's turn:
attempting space mission with Shuttlepod One and four personnel.
1st dilemma encountered is Undetected Beam In. Player B downloads four drones onto ship.
2nd dilemma is Contingency Plan. Player B downloads A Change of Plans , downloads Assimilate Starship and targets Shuttlepod One.
3rd dilemma is Cytherians. Player B flips Mission Debriefing, stopped.
Player B's turn:
Can Player B beam an additional Borg drone onto the Shuttlepod during this turn? I don't think so since the four on board are still active..
At the end of this turn scouting is complete.
Player A's turn:
Shuttlepod's range is only 2 so she can't move towards far end of space line. I guess the ship is stuck forever (unless range is increased)? Personnel aboard may not attack the drones.
Players B's turn:
At the end of player B's turn they can probe (Computer Skill drone is aboard). Probe is successful, ship assimilated, 35 points.
On subsequent turns can player B beam the original four drones back to another ship, or do they have to obey the Cytherians like the Starfleet personnel aboard and do nothing but 'travel to spaceline end'?
If yes I guess anyone on the Shuttlepod would be stuck until this has been accomplished.
Also if the Shuttlepod is destroyed, are the 35 points lost?
Thanks
Last edited by TyKajada on Thu Mar 29, 2018 10:09 pm, edited 1 time in total.