#421665
But someone who actually knows should still probably answer that question, since people are using the card now.
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BCSWowbagger wrote:I was about to be an asshole and ask you, “Shouldn’t you have figured out the answer before you made a card that mentions SSWR?” But then I actually looked it up and apparently I misremembered and you didn’t actually work on design for LLAP.bhosp wrote:Am I misunderstanding Subspace Warp Rift? Does it mean you have to stop at the mission for the whole turn or get damaged? I thought you just had to not “fly by”, but then you could leave. (Have I been misunderstanding how Hail works too all this time?)Hail prevents you from moving for the rest of the turn. (See its Glossary entry.) So maybe? Subspace Warp Rift's Glossary entry implies the same, but not all that clearly. I'm not sure what the point would be, though, if you could just stop for a sec then fly right on, except for some weird edge cases involving The Nexus and such.
Either way, it is a case of bad PAQ-era wording.
But someone who actually knows should still probably answer that question, since people are using the card now.
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tiresome and comical in an impotent, flaccid sort of way.