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 Full Art Cards (1E) 
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Post Full Art Cards (1E)
I made some of these for 1e too:

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Fri Jan 18, 2019 3:55 am
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Post Re: Full Art Cards (1E)
Damn, those look good.

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Fri Jan 18, 2019 3:57 am
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Post Re: Full Art Cards (1E)
Those cards wouldn't be for playing, just looking as far as I'm concerned.

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No matter how long you play 1E, you'll always have moments where you yell "Wait! (Card X) does (Y)?! How did I not realize this?!"

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Fri Jan 18, 2019 3:59 am
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Post Re: Full Art Cards (1E)
Oh my gooooossssh.

I would play the hell out of these cards.

How are these made, if you don't mind sharing?

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Fri Jan 18, 2019 4:14 am
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Post Re: Full Art Cards (1E)
BCSWowbagger wrote:
How are these made, if you don't mind sharing?


I find nice, high-resolution images on trekcore.com and then edit them so that they'll fill a whole card image. For example, in the original image for Enterprise, that planet does not extend nearly that far down (or up). Then I go to the pdf for the card I want to make a Full Art version of, and copy it to the photoshop file I'm working on. There I can crop out just the parts of the template I want to use.

This strategy means that I can only make versions of already virtual cards, since I'm not rebuilding the templates from scratch and pre-virtual cards are too low-resolution. That's why I haven't made a TOS Enterprise (or a Defiant in 2E) - there isn't a playable, virtual version of those ships, and I'm reluctant to put the work in on a card that wouldn't be played.

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Fri Jan 18, 2019 6:44 am
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Post Re: Full Art Cards (1E)
Okay so where is the U.S.S. Enterprise-E (Chain of Command)? That would be a good one to add I think. Too bad I don't have the talent to do something like this. Chain of Command I believe also did have a [OS] Enterprise too.


Fri Jan 18, 2019 9:47 am
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Post Re: Full Art Cards (1E)
*droooool* love this stuff man. Excellent work!

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Fri Jan 18, 2019 10:42 am
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Post Re: Full Art Cards (1E)
This would be amazing for prize support. Reminds me of what Star Wars Destiny does for alternate art as prizes

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Fri Jan 18, 2019 12:57 pm
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Post Re: Full Art Cards (1E)
edgeofhearing wrote:
pre-virtual cards are too low-resolution.


With modern cameras, would it work to just take a pic of the card to get a new "scan"? Maybe something like Office Lens (that does a scary good job of straightening out pictures)?

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Fri Jan 18, 2019 1:00 pm
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Post Re: Full Art Cards (1E)
edgeofhearing wrote:
I'm reluctant to put the work in on a card that wouldn't be played.


I'd play these in a hot second, and I'd fight anyone from OP who told me it's illegal.

(No offense, LORE.)

What are these printed on and how are they cut? The cardstock itself looks really nice and the cuts have those beautifully rounded corners I can never perfect.

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Fri Jan 18, 2019 1:42 pm
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Post Re: Full Art Cards (1E)
BCSWowbagger wrote:
edgeofhearing wrote:
I'm reluctant to put the work in on a card that wouldn't be played.


I'd play these in a hot second, and I'd fight anyone from OP who told me it's illegal.

(No offense, LORE.)

What are these printed on and how are they cut? The cardstock itself looks really nice and the cuts have those beautifully rounded corners I can never perfect.


That's what got me .. the attention to detail. The corners, as you say, are incredible. It's so frustrating that I gave up trying. They get cut square.

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Fri Jan 18, 2019 1:53 pm
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Post Re: Full Art Cards (1E)
I do Galactica corners on mine, which makes me feel cool and cross-property.

Image

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Fri Jan 18, 2019 2:12 pm
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Post Re: Full Art Cards (1E)
FYI. (from the 2E thread)

OKCoyote wrote:
Seriously. Can we make a foil series of these?

I'd love to explore this. And make it happen from my corner of the Volunteer World.

But I'm one cog in the machine. A lot will depend on the hand craftsmanship needed to assemble border-less cards (the border on current promos actually is a buffer for less-than-perfect alignment and allows for printing/black marker edging). Knowing Dan and Charlie, they'll want a proof of concept to replicate the quality promo to promo in an efficient way - and that's a good thing for everyone.

But I believe with Lucas's Big Idea, technically on the design side it CAN be done quite efficiently.

I've reached out to Lucas as a first step.


Fri Jan 18, 2019 3:20 pm
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Post Re: Full Art Cards (1E)
And for the record, I find Lucas's work here to be stunning, positive, and inspirational.

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Fri Jan 18, 2019 3:23 pm
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Post Re: Full Art Cards (1E)
jjh wrote:
And for the record, I find Lucas's work here to be stunning, positive, and inspirational.

This is the Community at its Best.

That's one of the best things about this community IMO (and I mean all 3 games here). So many of us have our little side projects meant to make things better that we're doing not because we have a job to do them but just because we love the game, like this, James' rulebook, a certain spreadsheet ;), the lists of why cards were banned or errata'd and broken links. There's a ton of them out there.

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No matter how long you play 1E, you'll always have moments where you yell "Wait! (Card X) does (Y)?! How did I not realize this?!"

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Fri Jan 18, 2019 3:27 pm
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