#469136
When ic havve 100 Points throughout 2 Planet Missions did i win or had i to do a space mission also?
EHCCGPP wrote:Only in this game is nuking whales from orbit considered a completely legitimate strategy.
EHCCGPP wrote:Continued Existence + Pretty Cards > Continued Existence
winterflames wrote:In Official Tournament Format, to win you must have 100 point and completed one Alpha quadrant mission and one planet mission and one space mission. If you did not complete an Alpha mission, you need 40 more points. If you did not complete both a planet and space mission, you need 40 more points.Unless you are playing homestead incident. All you need is space and planet that add up to 100pts. You can stay in gamma the whole game. Design wants people to be more interactive. Homestead is the total counter to it.
So an all planet Gamma deck needs 180 points to win.
Discovery suxs wrote:If you had to attempt 3 missions, you will have faced my sleeper and encountered my scout and faced my diplomats. I think we can agree that interactivity can be brought to your hideyhole. Plus I love has some issues cards. They are awesome.winterflames wrote:In Official Tournament Format, to win you must have 100 point and completed one Alpha quadrant mission and one planet mission and one space mission. If you did not complete an Alpha mission, you need 40 more points. If you did not complete both a planet and space mission, you need 40 more points.Unless you are playing homestead incident. All you need is space and planet that add up to 100pts. You can stay in gamma the whole game. Design wants people to be more interactive. Homestead is the total counter to it.
So an all planet Gamma deck needs 180 points to win.
EHCCGPP wrote:Only in this game is nuking whales from orbit considered a completely legitimate strategy.
EHCCGPP wrote:Continued Existence + Pretty Cards > Continued Existence
Discovery suxs wrote:Dilemmas are not interactive in my book. They are your defense. It is just like in American football. Dilemmas are your defense but if your offensive never plays the other team. It is a pretty boring defensive game.My point was to use your dilemma choices to ensure interaction, even against opponents who turtle up in another quadrant. Downloaded dilemmas are your friend. Plus, you can sybok or duras your opponents, and you can Augment and ferengi them. Get your Girls into it. There are so many ways to get your peeps on your opponents missions, you could fill your tent with just dilemmas peeps.
EHCCGPP wrote:Only in this game is nuking whales from orbit considered a completely legitimate strategy.
EHCCGPP wrote:Continued Existence + Pretty Cards > Continued Existence
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