#473070
Hi, Everyone,
I have been reading from various posts on the forums about games lasting 4-5 turns. I know this has been an issue discussed in the past how to add more turns to the game, but I am constantly amazed to read how fast games are now. Unfortunately, I have a job that keeps me from attending many of the 1E tournaments in the area I live so it is hard for me to see what the game environment is actually like. I do play more friendly "Kitchen Table" type games with a couple of friends and our games last between 9-10 turns. At minimum I normally don't start attempting missions until turn 3, taking turns 1-2 to build up a ship and crew. I have read on the forums that most decks are not competitive if they don't get three people into play each turn. Then you have the possibility by being stopped by dilemma combos for a turn or two.
Additionally, increasing the free plays has been an issue with 1E for a long time since the Voyager-Era Decipher created and it is a reality of the current environment. Can you please help me to understand how the game has gotten to the point that 4 turns is the max? It is hard for me to grasp.
I have been reading from various posts on the forums about games lasting 4-5 turns. I know this has been an issue discussed in the past how to add more turns to the game, but I am constantly amazed to read how fast games are now. Unfortunately, I have a job that keeps me from attending many of the 1E tournaments in the area I live so it is hard for me to see what the game environment is actually like. I do play more friendly "Kitchen Table" type games with a couple of friends and our games last between 9-10 turns. At minimum I normally don't start attempting missions until turn 3, taking turns 1-2 to build up a ship and crew. I have read on the forums that most decks are not competitive if they don't get three people into play each turn. Then you have the possibility by being stopped by dilemma combos for a turn or two.
Additionally, increasing the free plays has been an issue with 1E for a long time since the Voyager-Era Decipher created and it is a reality of the current environment. Can you please help me to understand how the game has gotten to the point that 4 turns is the max? It is hard for me to grasp.