#473444
Here's my thought - what is 1E about, at it's core?
If one wants to kill stuff in the Trek universe, there are games dedicated to that. Ascendancy is the strategic board game version. Attack Wing does the quick-and-dirty minis. Star Fleet Battles lets you get into frankly hilarious levels of detail around power allocation and tactical planning. (If you've played the old Starfleet Command PC game, that's the "slimmed down" version of proper SFB combat.) Bridge Crew or Artemis gets you the "we're all on the bridge isn't life won-OH GOD WE'RE GONNA DIE" experience. And so on...
1E's strength is in the "let's go solve missions" experience, and we don't want to pull a Podracing and divert *too* much attention away from that.
If one wants to kill stuff in the Trek universe, there are games dedicated to that. Ascendancy is the strategic board game version. Attack Wing does the quick-and-dirty minis. Star Fleet Battles lets you get into frankly hilarious levels of detail around power allocation and tactical planning. (If you've played the old Starfleet Command PC game, that's the "slimmed down" version of proper SFB combat.) Bridge Crew or Artemis gets you the "we're all on the bridge isn't life won-OH GOD WE'RE GONNA DIE" experience. And so on...
1E's strength is in the "let's go solve missions" experience, and we don't want to pull a Podracing and divert *too* much attention away from that.
What deck should you play next?
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Fezzik wrote:Why do you wear a mask? Were you burned by acid, or something like that?
Westley wrote:Oh no. It's just that they're terribly comfortable. I think everyone will be wearing them in the future.