#486385
Good point! Looking at it from gameplay POV is of course (or arguably?) a bit more valid than my POV -- which I realize comes from my background as "1e collector first, 1e player second and third, human being fourth".
Of course, I'm familiar with the gameplay repercussions of AU versions. But for me, in that regard, Bev Picard is a future, tangible version of Bev Crusher.
Thanks for sharing your thoughts, everybody.
I like comparing these kinds of things -- Disco, e.g., had really different ways of building and (not) maintaining decks (he told us he didn't ever alter them afterwards); so have I (I do alter them, but I go by quite specific, thematic/story-wise building principles); and it's fun to see how these strategies differ from the regular use of the cards.
In this case, I like discussing views on skills (Data) and on the atmospheric (mine) and/or gameplay (Slayer's) implications of the persona mechanic.
Sorry for my positivity rant. I'm just overly enthusiastic about how much fun discussion and different vantage points a bunch of cards can release among an international group of nerds.
Of course, I'm familiar with the gameplay repercussions of AU versions. But for me, in that regard, Bev Picard is a future, tangible version of Bev Crusher.
Thanks for sharing your thoughts, everybody.
I like comparing these kinds of things -- Disco, e.g., had really different ways of building and (not) maintaining decks (he told us he didn't ever alter them afterwards); so have I (I do alter them, but I go by quite specific, thematic/story-wise building principles); and it's fun to see how these strategies differ from the regular use of the cards.
In this case, I like discussing views on skills (Data) and on the atmospheric (mine) and/or gameplay (Slayer's) implications of the persona mechanic.
Sorry for my positivity rant. I'm just overly enthusiastic about how much fun discussion and different vantage points a bunch of cards can release among an international group of nerds.