Discovery rox wrote:SudenKapala wrote:And I think it would be decent practice to at least discuss whether or not the opponent agrees to use it.
if its in the card pool then theres no need for discussion. you dont discuss whats in your deck before you play. imagine agreeing to play otf and then you start playing borgs and im like "i dont like playing against borgs, its decent practice to at least discuss whether or not i agree to let you use borgs."
Technically, concerning your above words, you're certainly right. (The best kind of right, it has been said.) I should've elaborated on my comment, but hadn't the time. Now I do.
My argument is -- maybe -- more of an emotional opinion (and therefore largely invalid, from a certain point of view), than a factual one. Except for
this bit (see below), perhaps; which I feel warrants very strong prejudice against the card.
Which they only would if they don't have foil Borg Queens in their deck.
you dont have to lose the foil borg queens dude. if i play the card and you dont think you will win, or arent sure enoguh about winning that you want to risk your foil borg queens, you can concede. thats the point of the card, its a decision you have to make, not an obligation you have to agree to. you dont have to take the second option on the card.
Dude!
I know I have the choice!
I'd just hate to make it, much
much more than any other game choice.
I really don't mind losing, at all. I like playing this game tremendously, whether I win or lose. What I do mind, is having to stop playing the game for what I feel is a "stupid reason" (or "stupid card" -- of which I feel there's only one -- RTS). Conceding because of RTS feels much worse than regular losing for me. It seems to me as throwing away a perfectly good 2-hours-of-further-gameplay (we play non-timed Open Traditional, so tends to drag nicely around 3-4h) by breaking down the fourth wall --
RTS forces you to make a choice not based on in-game situation, but IRL resources. Not done, IMO.
E.g., I didn't
so much mind losing after only playing for half an hour by trigger of the rather random but hilarious
Gift Of The Tormentor (nor winning, with the
Are These Truly Your Friends combo). That, to me, is a pay-off that I can get behind, even though I'm disappointed if there's not enough time to start another game for that evening.
If RTF would give opponent temporary control of the card, i.e. they might borrow it into hand and play as if stolen or compatible, it was a whole other matter. It would not have IRL consequences -- but then it would lose its heart, of course. (I'm sure this kind of errata has been thought of and rejected, since people have been trying to get this card off the ban list and in the errata file for ages.)
besides, its just laminated cardboard.
As was already (indirectly
and inversely) hinted at in OP,
this is a really
lame argument on a forum about a CCG!
All things considered, I'm not even sure if I find it really dumb OR really funny that there is an ACTUAL LAW against the card.
But whatever else my opinion on that entails, at least I think it is a satisfying bout of providence.
KazonPADD wrote:Raise the Stakes is great fun in sealed tournaments.
I hadn't thought of this, but... maybe. Could be fun, could trigger my above sentiments. But it has a lot
more validity in such an environment, for sure.