Armus wrote:BCSWowbagger wrote:Armus wrote:Not for nothing, but the one time I tried Revised I actually enjoyed it. It was a lot of fun trotting out OTF-banned cards and the games themselves weren't particularly degenerate.
Maybe I'm a voice in the Wilderness, but when Revised got phased out I was sad to see it go.
Rules support and Design decisions both follow player decisions. If people started playing Revised again, we'd see more attention paid to Revised. If people started playing Block again, we'd see Design that acknowledges Block's existence again.
This would be more convincing if the Revised and X-List formats weren't deemed to be obsolete in the presence of OTF. Kind of hard to base CC decisions on player input when the CC takes the decisionmaking out of players' hands.
OTF came out in 2010. X-List/Revised were retired 1 January 2018. If anyone had been playing either format, they wouldn't have been retired. (Pretty much says as much
in the article.) Very much a case of Rules following players.
Also, after TNG, it's pretty clear the later "block" rotations just didn't work very well (though I'll reserve judgment on Enterprise Block since I haven't played it) and even if the later blocks were good, DS9 Block seems to have poisoned the well.
Flat disagree on DS9 Block. I enjoyed that block and wish people had played it more.
The problem with Block, I think, was that it became a "solved" format very quickly. TNG Block lasted longer than most because (1) it was the first, so people were still figuring it out, and (2) it had BaH! in the block... but it just wasn't very hard to figure out how to play and win ENT Block. (I participated in what I believe is the only ENT Block tournament, post-LLAP pre-Cold Front. At the time, the answer was "play Wisdom Vulcans, watch them devastate Block's weak dilemmas" although the errata may have helped.)
Finally, isn't TOS Block still trying to make Block go? Or has it reached a point where "block" is simply shorthand for 3 sets with related themes? Serious question.
Depends whom you ask.
On the one hand,
The Final Frontier was very definitely designed to support Block play without time locations, and there was an imperative in The Cage design to give the factions supported enough to work without external support . The Block Core List did get updated, eventually. There is a belief that there are casual players out there playing Block without sanctioned events.
On the other hand, the decision was made to leave ENT Block in Block for the moment, which rather undercut the "no time locations" intention. I honestly don't recall whether The Cage had Block-specific testing; if it did, it was very light. I know for sure that Cold Front wasn't tested for Block play. And I know that nobody's playing Block according to the official system.
So
is Design still trying to make Block play a thing? I guess it's one of those glass half-empty/half-full things.
But what I know for sure is that Design would put MUCH more emphasis on designing towards it if anyone were playing it and reporting on it and talking about it here on the boards.
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