#492546
I'll have to process all this, and look at both my own ideas and yours, and the Rulebook again, critically, before making any (if any) of the suggestions you suggest.
Thanks for sharing your views and decision-making process!
BCSWowbagger wrote:I think there's a risk in providing too many entry points into the game...Actually, I did look at the Beginner's Rulebook quite a lot, when proofreading. But you provide interesting new arguments here.
The current Beginner's Rulebook does exclude...
The Beginner's Rulebook does include...
I made all these decisions about what to include and what to exclude pretty much on my own, based on my own judgment about what is "core" to the game and what isn't. My target audience was all newbies...
As far as I know, this aspect of the Rulebook was not closely scrutinized when it was approved. So I'm open to the suggestion that it struck the wrong balance between "explaining the core game" and "being easy enough for newbies to understand." I'm open to the suggestion that the Beginner's Rulebook should exclude a few more things, and include a few other things. But I think the approach of having another Beginner's Rulebook, only this time even simpler, would do more harm than good (although I realize that the idea comes with only the best of intentions).
I'll have to process all this, and look at both my own ideas and yours, and the Rulebook again, critically, before making any (if any) of the suggestions you suggest.
Thanks for sharing your views and decision-making process!