#492877
It seems that the conventional wisdom is that the TNG starters are the best way to introduce people to the game. Have they been successful? Specifically, do they make people want to play the game again? Do they want to play more games with the starters? Do they want to try a larger card pool, possibly try building their own decks?
I'm curious about people's experiences with both the original TNG starters and the Coming of Age ones.
I'm curious about people's experiences with both the original TNG starters and the Coming of Age ones.
What if the real Power in the Universe was the friends we made along the way?