I am looking for a way to make 1E more new player friendly at the local tournament level.
I have a few
The problem is I don't want to create an unbalanced dilemma situation. Does anyone have any suggestions for a 30ish dual dilemma pool that I can use with these advanced starter decks that will strike that precious balance of challenging enough to make them work, but not so challenging as to make it impossible and unfun?
I'll probably also swap out the stealable missions and HQ: Defensive Measures for OTF-proof missions - again, we're looking to keep this as new-player-friendly as possible.
Any thoughts, advice, or specific card change recommendations are very much appreciated.
bhosp wrote:Haha Neil's the Hillary Clinton of Star Trek. He won the popular vote even though no one really likes him, but he still loses.