#522730
One of the ongoing issues for STCCG, or any CCG really that's been running for a long time is where to start for a new player.
Magic, as the last surviving grand dame of the first generation of CCGs has approached this in a few different ways, ranging from rotation to limited gameplay being one of the great play experiences.
This last month, they release their latest experiment in limited play, Jumpstart.
There are 121 different possible Jumpstart packs. With 41 different themes (I believe.)
Each pack is a non-random, curated list of 20 cards, 8 of witch are lands and the others are all on theme.
You pick two packs at random, or in the more draft style, are given three choices at random, pick one, then repeat with another choice of three.
You then take the two packs, shuffle and play.
I has been fantastic for me to play with my 9 year old, and has caused me to make several similar packs of my own to add to the collection.
It's great because each game feels fresh and different, like a good limited game, and the different themes work together differently.
That got me thinking about STCCG, especially 1e.
What would a ST equivalent look like? Each theme could have 3 missions (1 Planet, 1 Space, 1 of either.) and three dilemma combos (And, 1 planet, 1 space, 1 either.).
Include 1 facility and 5 other seeds, and you have 15 seeds.
Then a 20ish card deck based around the theme.
Pick 2, mash them together and play it out.
Goal would be a fun limited environment that would be easy for new players to pick up and get a feel for the different affiliations and factions.
It would also be a way to have balance between the factions based on what is included.
Like most limited formats, it might need a few rules, such as an automatic treaty, and a way to move space lines. (Like the often proposed Intergalactic space people could move to, be stopped, then move to a spaceline end.)
Also, I don't think the Borg would work, unless using 2 Borg decks. (Which could be a fun archenemy/boss style variant.)
Thoughts? Is this something I should bother exploring and trying to create deck lists? Crazy, stupid, etc? I'll accept any responses.
Magic, as the last surviving grand dame of the first generation of CCGs has approached this in a few different ways, ranging from rotation to limited gameplay being one of the great play experiences.
This last month, they release their latest experiment in limited play, Jumpstart.
There are 121 different possible Jumpstart packs. With 41 different themes (I believe.)
Each pack is a non-random, curated list of 20 cards, 8 of witch are lands and the others are all on theme.
You pick two packs at random, or in the more draft style, are given three choices at random, pick one, then repeat with another choice of three.
You then take the two packs, shuffle and play.
I has been fantastic for me to play with my 9 year old, and has caused me to make several similar packs of my own to add to the collection.
It's great because each game feels fresh and different, like a good limited game, and the different themes work together differently.
That got me thinking about STCCG, especially 1e.
What would a ST equivalent look like? Each theme could have 3 missions (1 Planet, 1 Space, 1 of either.) and three dilemma combos (And, 1 planet, 1 space, 1 either.).
Include 1 facility and 5 other seeds, and you have 15 seeds.
Then a 20ish card deck based around the theme.
Pick 2, mash them together and play it out.
Goal would be a fun limited environment that would be easy for new players to pick up and get a feel for the different affiliations and factions.
It would also be a way to have balance between the factions based on what is included.
Like most limited formats, it might need a few rules, such as an automatic treaty, and a way to move space lines. (Like the often proposed Intergalactic space people could move to, be stopped, then move to a spaceline end.)
Also, I don't think the Borg would work, unless using 2 Borg decks. (Which could be a fun archenemy/boss style variant.)
Thoughts? Is this something I should bother exploring and trying to create deck lists? Crazy, stupid, etc? I'll accept any responses.