#527549
I wouldn't actually cut any of the treaties that have already been published. They're part of the game now, and none of them are so problematic to deserve the axe. They enable diverse deck types and that's fine. (We should probably have a few more cards that reward you for playing a single affiliation, so there's less reason to seed a treaty -- but, honestly, play engines themselves do a lot of this work for us today.)
But, if I went back in time to argue with Design before a card got published...
I'd cut Treaty: Federation/Cardassian. There are several treaties that just seem kinda weird to me (like Treaty: Bajoran/Romulan, or even Federation/Romulan), but this is the most popular of the weirdo batch. It gives Cardassians access to terrific Fed toys while giving Fed a bit of a backdoor excuse for a little shooty-shooty. And it just never feels natural on the table. Like, sure, there was a settlement of the border wars, but that's not the same as them being so buddy-buddy that they staff each others' ships.
As for a treaty I would add...
...hm...
...this might break something, but Ferengi/Dominion. Both affiliations have sufficiently well-developed flavor that giving them a treaty wouldn't erase their identities. I know Where Opportunities Are Made already kinda gives them a pseudo-treaty, but that is one of the deck's many headaches.
Honestly, almost every plausible treaty card has already been made, and even some of the implausible ones.
But, if I went back in time to argue with Design before a card got published...
I'd cut Treaty: Federation/Cardassian. There are several treaties that just seem kinda weird to me (like Treaty: Bajoran/Romulan, or even Federation/Romulan), but this is the most popular of the weirdo batch. It gives Cardassians access to terrific Fed toys while giving Fed a bit of a backdoor excuse for a little shooty-shooty. And it just never feels natural on the table. Like, sure, there was a settlement of the border wars, but that's not the same as them being so buddy-buddy that they staff each others' ships.
As for a treaty I would add...
...hm...
...this might break something, but Ferengi/Dominion. Both affiliations have sufficiently well-developed flavor that giving them a treaty wouldn't erase their identities. I know Where Opportunities Are Made already kinda gives them a pseudo-treaty, but that is one of the deck's many headaches.
Honestly, almost every plausible treaty card has already been made, and even some of the implausible ones.
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"We pledge our loyalty to the Glossary from now until death."
"Then receive this reward from the Glossary. May it keep you strong."
~Iron Prime