#531061
yeah i just can't get over the idea of needing to bust 4 dilemma combos to win the game. that is a huge amount. and you are done for if your opponent starts stealing cheap little ❖ missions you throw out there.
regardless of how easy the missions are you still have to have the skills to bust dilemmas.
but as other have pointed out, being immune from point loss could pay off. that person that wants to bombard you with edo probes and THTF to keep you from getting to 100 is going to find themselves with a pile of useless dilemmas.
it will be interesting to see how this plays out in the wild. a recruit mercenaries deck could actually do really well with this since you can just go grab all the skills you need to get past dilemmas.
regardless of how easy the missions are you still have to have the skills to bust dilemmas.
but as other have pointed out, being immune from point loss could pay off. that person that wants to bombard you with edo probes and THTF to keep you from getting to 100 is going to find themselves with a pile of useless dilemmas.
it will be interesting to see how this plays out in the wild. a recruit mercenaries deck could actually do really well with this since you can just go grab all the skills you need to get past dilemmas.
Last edited by Takket on Mon Oct 12, 2020 9:06 pm, edited 2 times in total.