Sorry for double post, but I had a serious thought right after posting my last.
It is clear that
large-scale changes to the 1E timing rules could entail large-scale power-level changes.
(Examples: Have you ever wanted to force an opponent's mission attempt at a 40-pointer to end right before he clears the last dilemma? A Magic-style stack would allow you to play
Incoming Message from hand to forcibly terminate opponent's attempt after he reveals the final dilemma! Did someone just get stopped mid-attempt? Remember that time we errata'd Loss of Orbital Stability to make it not a valid response? Well guess what happens in a world with no valid responses where all Interrupts are effectively suspends-play? That's not even the most concerning stuff we've come up with, although it's up there.)
So a follow-up question:
to what extent would the community be tolerant of large-scale power-level changes and/or large-scale errata, if the payoff was "actions are simple now"? How many errata does it take, players, before it becomes wrong? Eighteen? Fifty-four? A thousand?
How many errata does it take, Admiral?!
The working assumption within the 1E Department is always that the community will be furious about any changes that impact more than a handful of cards, and that your fury would be justified. So, in my initial brief to Rules, I said we should presume we can't possibly get away with more than 18 errata (two pages), plus corner-case-only power-level changes, if we are going to pull this whole action-rewrite thing off.
But it seems there is a strong appetite for rebalanced action rules -- stronger than I anticipated -- and some of you are talking about changes that would
clearly require errata or substantially change the power level of several
hundred cards. So it seems like a good idea to double-check my assumptions.
(To be clear, this is just me asking on behalf of Rules. Any
major rebalancing would necessarily include Balance, Design, and Art, all of them have resource constraints of their own, and none of them are currently involved in this Rules project.)
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