#562868
I'm trying to figure out how Ravenous Hunger can actually be used. I see there are only two public decks that contain it -- one of which was done purely for a theme deck that was to be based on the TOS from the episode it is drawn from.
I feel like the point of this card was to allow someone to start the Planet Killer in play with Obsession, and then play this later. (Maybe even with a couple more seeded planet killers to really make sure one is headed towards the target planet when it has entered play.)
What I don't get is why playing this card would be beneficial to me and harmful to my opponent. Presumably, I would have to seed only dilemmas at the targeted mission, since I would not know whether they would be encountered before or after the planet was destroyed. (And according to the glossary any planet dilemmas seeded at the space mission are mis-seeds.)
Presumably, if someone played with only 3 planet missions you could try to turn them all into space missions, thereby requiring that player to take an extra 40 points to win (so long as you guard against an opponent doing your missions) but how likely is that to ever actually happen?
Am I wrong in thinking that this card actually hurts me rather than my opponent by messing up my dilemmas?
I feel like the point of this card was to allow someone to start the Planet Killer in play with Obsession, and then play this later. (Maybe even with a couple more seeded planet killers to really make sure one is headed towards the target planet when it has entered play.)
What I don't get is why playing this card would be beneficial to me and harmful to my opponent. Presumably, I would have to seed only dilemmas at the targeted mission, since I would not know whether they would be encountered before or after the planet was destroyed. (And according to the glossary any planet dilemmas seeded at the space mission are mis-seeds.)
Presumably, if someone played with only 3 planet missions you could try to turn them all into space missions, thereby requiring that player to take an extra 40 points to win (so long as you guard against an opponent doing your missions) but how likely is that to ever actually happen?
Am I wrong in thinking that this card actually hurts me rather than my opponent by messing up my dilemmas?