Hoss-Drone wrote: ↑Sat Oct 30, 2021 4:58 pm
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So let's again figure this out:. What is left to be done to make referee go dinosaur?
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Since this is on my notepad, I'll share it:
List of effects on current cards
Mirror Image: Select cards affect all players
Villagers with Torches: You can’t attempt a planet mission with fewer than three personnel.
Access Denied: Establish Gateway can’t target your missions.
Containment Field: Special downloads and select cards have an additional cost / Select cards are banned.
Feedback Surge: Establish Gateway can’t target your missions / select already banned card is banned.
HQ: Orbital Weapons Platform : Moot.
Intruder Alert! : Intruders require three or more personnel.
It's only a Game: Report with crew and select already errata'd/still banned cards are limited.
Obelisk of Masaka: Staffing requirements are increased for select ships.
Panel Overload: Select cards are banned and/or have additional costs.
Q The Referee: Everything
Reactor Overload: Select card is errata'd / Select personnel can’t board opponent’s ships or facilities without proper penalty or precaution.
Scanner Interference: Select cards have additional costs.
Strategema: Select cards are banned / you can’t attack or affect the opponent at a homeworld.
White Deprivation: Jem’Hadar require upkeep.
Writ of Accountability: Select cards are limited.
Oof!: Selected errata’d cards have an additional penalty if played.
Scortched Hand: Hand limit is 12
The Juggler: Stacking your deck requires a reshuffle.
Defend Homeworld: Moot!
The following effects are sufficient to leave on a card without its nature (e.g., just let them play without a
enabler):
Mirror Image: Select cards affect all players
Access Denied: Establish Gateway can’t target your missions.
Feedback Surge: Establish Gateway can’t target your missions / select already banned card is banned.
HQ: Orbital Weapons Platform : Moot.
Obelisk of Masaka: Staffing requirements are increased for select ships.
Reactor Overload: Select card is errata'd / ...
Panel Overload: Select cards are banned and/or have additional costs.
Strategema: Select cards are banned / ...
White Deprivation: Jem’Hadar require upkeep.
Writ of Accountability: Select cards are limited.
Oof!: Selected errata’d cards have an additional penalty if played.
Scortched Hand: Hand limit is 12
The Juggler: Stacking your deck requires a reshuffle.
Defend Homeworld: Moot
The following effects should be converted to rules or fixed in another manner
Villagers with Torches: You can’t attempt a planet mission with fewer than three personnel.
Containment Field: Special downloads and select cards have an additional cost / Select cards are banned.
Intruder Alert! : Intruders require three or more personnel.
It's only a Game: Report with crew and select already errata'd/still banned cards are limited.
Reactor Overload: ... / Select personnel can’t board opponent’s ships or facilities without proper penalty or precaution.
Strategema: ... / you can’t attack or affect the opponent at a homeworld.
The following effects are too parasitic to keep:
Q The Referee: Everything
Scanner Interference: (download pollution)
Proposed Changes:
Blanket rule that any mission or scouting attempt must have three or more personnel. (Villagers with Torches)
Errata Invasive Beam-In to once each turn (e.g., you beam in xor you beam out.) (Intruder Alert! And Reactor Overload)
Errata Hidden Fighter. (Containment Field)
Extend the General Quarters rule to include
(e.g., you can't download personnel or use
if you have previously done either that turn). (Containment Field)
Errata Static Warp Bubble and Telepathic Alien Kidnappers and Destroy Radioactive Garbage Scow. (Containment Field)
Blanket rule limiting report with crew to ship plus four cards. (It's Only A Game)
Blanket rule prohibiting an opponent from targeting cards (battle or otherwise) at a matching homeworld. (Strategema; incidentally this fixes Defend Homeworld too)
Resulting Banned cards:
Containment Field
Q the Referee
Tribunal of Q
Scanner Interference
Specific Proposed Errata:
Invasive Beam-In: Once each turn, ...
Hidden Fighter: (once per game per affiliation a la Going to the Top)
Static Warp Bubble: only effects an opponent if they have more than four cards in hand.
Telepathic Alien Kidnappers: you draw two cards if guessed correctly (no discard).
Destroy Radioactive Garbage Scow: Nullifies Scow. You lose points; if you solve that mission this turn, opponent loses points instead.
HQ: Orbital Weapons Platform: ...battle *at an adjacent location*... fires upon an opposing ship *there*...