#571372
And the facts you drop are not wrong, but they lack the context of the amount of players they have and how many they have playing in tournaments with these formats compared to the people that play at home. And didn't the pros have to play lots of different formats when competing?
And as you say, most Magic cards are simpler and gameplay is so much easier compared to 1E. When we disengage all those things from each other we're trying to make a complex thing simpler than 1E is not. =)
Have a nice day!
//Smiley - First Edition Designer
Former First Edition Brand Manager, Creative Development Team member, Rules Committee member, and Decipher Ambassador.
BCSWowbagger wrote: ↑Sat Feb 05, 2022 6:10 pm I'm not disagreeing with you. I'm just putting some context around this.And that's probably what I've been trying to say for the last couple of years. =/
***
*cut for space*
For now, the ban list + aggressive errata + universal printability (a huge advantage Magic doesn't have!) seems adequate. If we're failing to recruit players under these circumstances, it seems to me that it's probably due to other factors, like overly complicated rules, insufficient novice-friendly materials, inadequate marketing, or just fundamentally unpopular gameplay.
And the facts you drop are not wrong, but they lack the context of the amount of players they have and how many they have playing in tournaments with these formats compared to the people that play at home. And didn't the pros have to play lots of different formats when competing?
And as you say, most Magic cards are simpler and gameplay is so much easier compared to 1E. When we disengage all those things from each other we're trying to make a complex thing simpler than 1E is not. =)
Have a nice day!
//Smiley - First Edition Designer
Former First Edition Brand Manager, Creative Development Team member, Rules Committee member, and Decipher Ambassador.