This forums is for questions, answers, and discussion about First Edition rules, formats, and expansions.
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By Armus (Brian Sykes)
 - The Center of the Galaxy
 -  
Regent
Community Contributor
#575786
Here's a challenge:

I'm trying to build the next level up of decks from the Squire Starters for my kids.

They like Squire, and the ease of the dilemma phase that comes with it, and now they want to move up to something that's more broadly competitive with the same concept.

So what 24 [Dual] Dilemmas should I give them to wreck me with? I'll be seeding an [1E-AU] [Door] enabler so that will help open up options.

Best 24 availabile... and, go!
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Online OP Coordinator
By pfti (Jon Carter)
 - Online OP Coordinator
 -  
2E Cardassia Regional Champion 2023
#575787
Let's start with some of the easy ones
Scientific Method
Rules of Obedience
Misinterpreted History
Spatial Rift
Berserk Changling
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 - Gamma Quadrant
 -  
Continuing Committee Member - Retired
#575812
FLI/RAGS and MLI/Plague are must includes imho. I also think that the Alien Parasites/ REM dual combo is spicy for squires because there's no planning around it and it tends to hit and exploit the general strategy against squires which repeated groups of 3-4 attempting.

Friendly Fire also exploits that. The arsenal: separated is pretty good also.

The must haves not yet mentioned imho:
- white rabbit
- tricycinate poisoning
- Shuttle Crash
- mission fatigue
- lack of preparation
- eminian disintegration
- Beserk changeling
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By Takket
 - Delta Quadrant
 -  
#575813
How has this thread been up here 7 hours and no one has said FLI/Scow?

Dead End
Eminian Disintegration Protocol
Poor Quality Workmanship
Friendly Fire
Faux Pas
Ferengi Infestation
In the Pale Moonlight
Quality of Life
Shuttle Crash
Thasian Powers
1EFQ: Game of two halves

Honestly, I don’t think I’ve re[…]

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