I was joking about the DS9 cards. But I was not joking about the Wolf 359 cards from Emissary, they should get a
icon.
As for my ideas and jokes about adding other characters to the mix from Voyager and DS9, lets just shelf and scrap those for now. I'm not on the design team, and I don't have their ear. I was just brainstorming possibilities.
Yes, when
came out it was meant to represent 'special training' for the USS Enterprise-E. This made little to no sense, but Decipher didn't want to make the older cards obsolete, so they made the newer cards more difficult to use. But as Nobthehobbit pointed out, CC has used it on the USS Akira and now has given it to several non-main personnel. Now, DS9 characters and ships have
, and TNG and Generations Characters have
so wouldn't it make sense to give First Contact, Insurrection, and Nemesis (and Armada) the
icon? Just like we need a card to give Voyager cards a
.
And next comes the incentives to use them. Now they could make new ships with the
as a staffing icon, and bonuses if the entire crew is
or if you have a certain amount of
on board . Yes, dinosaurs like the USS Jupiter and USS Thunderchild wont have these built in, but cards that use
to provide bonuses would still affect them.
It all comes down to the fact that this is one heck of a big game for what became a huge franchise. And the Federation is the biggest faction. It needs to be broken down into groups. Some of it is due to
and
. And then other options became
,
,
,
,
,
,
and
. You don't have to use them, but they do help bring sense to the Star Trek CCG universe. Anyways, in the end the CC might not even take this route, and we wont know for another two expansions. And just to clarify, I have no problems with Admiral Janeway and Mathew Dougherty fighting the Romulans from the bridge of the USS Enterprise-E, it's exactly what Star Trek CCG was made for.