This forums is for questions, answers, and discussion about First Edition rules, formats, and expansions.
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By Smiley (Cristoffer Wiker)
 - Gamma Quadrant
 -  
Continuing Committee Member - Retired
#585054
More or less all of them.*

* I'm all for correcting misspellings or lore stuff that's wrong. Cards can also change if the wrong one was printed due to errors in the print process.

What errata should be used for is to make the game better, simpler, and more streamlined. Maybe even adding stuff to cards that they should have had if the card had been created today that we did not think about yesterday (like matching commanders' status, titles, race, or names in lore that might not have been important).

If a card is not working as intended (be it wrong or broken/too powerful), you ban it instead and make a new card that fills that void left open.
Last edited by Smiley on Tue Sep 20, 2022 8:57 am, edited 1 time in total.
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By winterflames (Derek Marlar)
 - Delta Quadrant
 -  
#585056
You gave me a * for (see citation) but didn't give me a *(citation)! Ah!

On a more serious note, I don't have a real problem with the errata in the system, except Red Alert. If you fix it and still ban it, is it really fixed?

I do wish for some more cool limited report with crew effects. Give me a Caretakers which Plays to report with crew to Ocampa planet. Give me a Barzan that plays to report with crew to Wormhole Terminus. He k, limit it to 3 people like the DS9 one and I would love dropping all my CF Klingons into the Delta. :thumbsup:
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By DarkSabre (Austin Chandler)
 - Delta Quadrant
 -  
Continuing Committee Member - Retired
#585227
All the ones here are excellent choices.

Emphasis on cards that have been errata'd and hurt deck design should be a priority to be rolled back if possible (*cough*, Invasive Beam In, *cough*).

However I think the following should maybe be considered to be rolled back all the way or part of the way:

Amanda Rogers
Kevin Uxbridge
Temporal Rift
Devidian Door
Visit Cochrane Memorial
Q Dilemma
Wormhole

Maybe this Friday's question should be what cards should be taken off the ban list following by what cards need a power boost through errata
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By winterflames (Derek Marlar)
 - Delta Quadrant
 -  
#585384
PantsOfTheTalShiar wrote: Thu Sep 15, 2022 11:51 pm The reasons for Multidimensional Transport Device weren't convincing at the time and certainly don't hold up now.
Agreed. This can be managed other ways, they gave us Celestial Temple for relocation? and Then the walking was freed anyway.
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By PantsOfTheTalShiar (Jason Tang)
 - Delta Quadrant
 -  
#585513
Another one is the restriction on Attention All Hands that ❖ only play for free if you don't already have another one in play. It's annoying to have to check all your crews/Away Teams because you don't remember if you've played your other copy of T'Jev already. New Arrivals is less bad in my experience because I rarely want duplicate universals in a New Arrivals deck, while I sometimes want duplicate universals in a AAH deck because I can still free play those universals with my primary [WC] .

Also, It's kind of my pet peeve when cards encourage players to play universals by essentially turning them into uniques with a funny symbol before their name. Universals are defined by the fact that players can play multiples of them; let players do so!

The game itself (specifically the dilemma metagame) discourages players from playing too many copies of a single personnel, so if a player is using more than a few copies of a universal personnel, then either that personnel is overpowered or that affiliation has a major skill hole. (With Gozar, both were true.)

Undoing this errata would also bring back the beloved Taitt deck.
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Second Edition Art Manager
By edgeofhearing (Lucas Thompson)
 - Second Edition Art Manager
 -  
Community Contributor
#585540
PantsOfTheTalShiar wrote: Mon Sep 19, 2022 2:31 am Also, It's kind of my pet peeve when cards encourage players to play universals by essentially turning them into uniques with a funny symbol before their name. Universals are defined by the fact that players can play multiples of them; let players do so!
Agreed!

Generally, I'd rather see the 4+ skill universals from TNG and later sets like Coming of Age become unique and have AAH get reverted. No one cares if you play two copies of Taitt for free, they care if you play two copies of B'Somgh for free.
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By winterflames (Derek Marlar)
 - Delta Quadrant
 -  
#585547
AllenGould wrote: Mon Sep 19, 2022 4:23 pm Let's go retro and undo T'Pan losing mission specialist status.
Yes! They are personae, not copies!
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By Smiley (Cristoffer Wiker)
 - Gamma Quadrant
 -  
Continuing Committee Member - Retired
#585604
NoComment wrote: Mon Sep 12, 2022 2:03 am all the cards with errata that arent played. pretty obvious. they are fails
Unfortunately, this is not how game design and people work.
When you introduce something into the pool. Players get used to that power level and how that card works. If you then change said card. Even in if that is a shift upward, players still remember how the cars used to play. That means that it will take a lot of time before the player base will shift its perception of that card. And especially if you make a card worse than before, the perception of the card will be four times more negative than of the upwards movement earlier.
So having players continue to play a card after errata has to still be better than the rest of the cards available in the pool, even if it's worse than before.

So saying a card has failed if it's not played afterwards is a bit harsh as the psychology behind the errata mechanic is working against players' perceptions.
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