Obviously I'd be very tempted to add my own audio drama,
Starship Excelsior, now broadcasting on a podcast service near you...
...but actually I think my pick would be the 1996 "ultimate interactive movie" for PC,
Star Trek: Borg. It looks exactly like TNG/VOY Trek, sounds like it, too (so no visual discontinuity), and it had a really colorful cast of supporting characters (including John Cothran aka Telok, Nu'Daq, and Gralik Durr and Marnie McPhail aka Inge Eiger) plus some very nifty lore that fit nicely into the universe (Bijani pain trances! Targus's torture-recovery implant!). All this without needing to rely on era icons or time locations.
Above, all, though, it would open up some interesting possibilities for
and
, which are the weird corners of the game that really set my imagination alight.
Star Trek Borg was the final appearance of the Borg before the development of the Borg Queen, and I always love that.
In fact, we've already used
Star Trek: Borg in the CCG:
Q of Borg uses art from the game.
Of course, I'm making all these pragmatic arguments, but, in this case, they're all just cover for the fact that I have very very fond memories of playing this game in my youth. I was stuck on the Disc 2 commbadge-hands puzzle for months, the Disc 3 Borg passcode puzzle for years, but that didn't stop me playing!
So, yeah,
Star Trek: Borg would be my pick.
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