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By WeAreBack
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#621790
So maybe this came up in play testing, but it occurred to me that all of a [Vid] player's reporting from Superior Surgical Techniquesof personnel happens on their opponent's turn.

So congrats, your new best friend this season may just be 211th Rule of Acquisition. The beauty is, unless a Vidiian player has seeded and recovered the book , they can't report any personnel directly to either DS9 or Ferengi Trading Post, because all of their personnel are [1E-DQ]. Of course, you would need some Dabo girls and Ferengi waiters, so this approach would not work in [TNG], [CF]-only or Final Frontier decks. (I'm actually a little upset that it says FERENGI waiters since Miss Kendra is actually not a terrible non-aligned free play at Quark's and could be fun to play with multiples of in a [CF] deck, maybe to staff aMerchentman or two).

Oh and docking at DS9 requires them to have a VIP in crew..... so they will probably have to discard several cards download Daughter of Miral using Superior Surgical Techniques in order to come mess with folks at Quarks.

Maybe the secret to beating the Vidiians will be to figure out a deck that can usefully include dozens of copies of Frool! Perhaps with He Took Away my Pain! and Transporter Mixup?

Any other ideas to even the odds a little folks?
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By Armus (Brian Sykes)
 - The Center of the Galaxy
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#621791
I don't recall this coming up during testing, but if making [Vid] meta-relevant also makes [1E-Fer] meta-relevant I'm calling that a double- design win! 8)
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By WeAreBack
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#621816
Hoss-Drone wrote: Wed Jun 12, 2024 10:19 pm Destroy their organ bank with a Kazon warship then their op with a fleet. Or is that a little too straightforward for everyone who wants to bitch about [Vid] ?
Killing Organ bank early is going to be a must when against a [Vid] player. It shouldn't be too hard as it is by itself and you can go after it with multiple ships -- even a couple of interceptors should do the job.

To nuke their outpost, you need a way to get there with more than one ship unless playing [1E-DQ] yourself. Yes, if you already have an Space Time Portal drop as one of the things you expect your deck to do, you can do it in [1E-DQ] but how are you getting the other ships there without something like seeding Wormhole Terminus missions, Seal Rift to report your ships. MaybeLenara but she's [Fed] so you can't shoot at anything once you get there. Playing several copies of Quantum Slipstream Drive seems like it would leave your fleet vulnerable when it is only halfway there.

Some really strong dilemmas and slowing the [Vid] rate of play is probably your best bet. [1E-DQ]
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#621826
Also, [Vid] players will probably want to keep some Kevin/Quinns on hand to deal with pesky events like 211th.
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#622104
WeAreBack wrote: Sun Jun 16, 2024 1:49 pm
AllenGould wrote: Thu Jun 13, 2024 11:19 am Also, [Vid] players will probably want to keep some Kevin/Quinns on hand to deal with pesky events like 211th.
That's what the Scepter of the Grand Nagus is for.
I see your Scepter and raise you a Disruptor Overload. :)
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By The Ninja Scot (Michael Van Breemen)
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#622112
AllenGould wrote: Sun Jun 16, 2024 10:08 pm
WeAreBack wrote: Sun Jun 16, 2024 1:49 pm
AllenGould wrote: Thu Jun 13, 2024 11:19 am Also, [Vid] players will probably want to keep some Kevin/Quinns on hand to deal with pesky events like 211th.
That's what the Scepter of the Grand Nagus is for.
I see your Scepter and raise you a Disruptor Overload. :)
I see your Disruptor Overload and I raise you a Kate (Goddess of Empathy)

Michael
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#622126
The Ninja Scot wrote: Sun Jun 16, 2024 11:52 pm
AllenGould wrote: Sun Jun 16, 2024 10:08 pm
WeAreBack wrote: Sun Jun 16, 2024 1:49 pm
That's what the Scepter of the Grand Nagus is for.
I see your Scepter and raise you a Disruptor Overload. :)
I see your Disruptor Overload and I raise you a Kate (Goddess of Empathy)

Michael
Ah, but you have fallen into my cunning trap, because I already have a Kevin in hand!

(Moral being - it will come down to who cares more about 211th, because there are plays and counterplays available.)
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By Armus (Brian Sykes)
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#622130
AllenGould wrote: Mon Jun 17, 2024 9:49 am
The Ninja Scot wrote: Sun Jun 16, 2024 11:52 pm
AllenGould wrote: Sun Jun 16, 2024 10:08 pm

I see your Scepter and raise you a Disruptor Overload. :)
I see your Disruptor Overload and I raise you a Kate (Goddess of Empathy)

Michael
Ah, but you have fallen into my cunning trap, because I already have a Kevin in hand!

(Moral being - it will come down to who cares more about 211th, because there are plays and counterplays available.)
Oh, but wait... you just burned your Kevin AND your Disruptor Overload and yet 211th Rule is still in play.... :shifty:
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By Armus (Brian Sykes)
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Regent
Community Contributor
#622131
The Ninja Scot wrote: Sun Jun 16, 2024 11:52 pm
AllenGould wrote: Sun Jun 16, 2024 10:08 pm
WeAreBack wrote: Sun Jun 16, 2024 1:49 pm
That's what the Scepter of the Grand Nagus is for.
I see your Scepter and raise you a Disruptor Overload. :)
I see your Disruptor Overload and I raise you a Kate (Goddess of Empathy)

Michael
Kate?!

Image
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#622139
Armus wrote: Mon Jun 17, 2024 10:38 am
Oh, but wait... you just burned your Kevin AND your Disruptor Overload and yet 211th Rule is still in play.... :shifty:
Depends - what order did you play those cards?

If you played 211th before Kate , then it ain't there to protect you and I blow up Scepter then 211.

If you played Kate first, then I blow up Kate + Scepter, and now you gotta decide if you really *want* to play 211th unprotected (how many Kevin/Quinns did I put into the deck? Do I have recursion? Do ya feel lucky?).

Now, if you got ahead of me and have had time to get all your playing pieces in unopposed... then yeah, you're in good shape. But that's true of any goldfish scenario.

Also, you don't just need Kate, 211th, and Scepter. You need a Nagus to activate the Scepter's text. And *then* how ever many waiters and dabo girls you're going to invest in that defense. (Plus the facility, if you weren't already playing DS9/Ferengi). It's not a plug-and-play defense. And true, taking the entire thing down requires a fair bit of effort as well, but IMO it *should* take a fair bit of effort to counter the effort on the other end, especially if it's scaling on both sides - the player who commits more comes out ahead.
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