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#595056
Armus wrote: Wed Mar 01, 2023 9:03 pm
StellarCartography wrote: Wed Mar 01, 2023 8:59 pm I do miss Rogue Borg Mercs, for the exact reasons people have listed. Stopping your opponent was always a good strat.
Hard disagree.

I spend 6 turns building up a crew and you stop them with a cost-free interrupt?

Terrible Design. :thumbsdown:

Oh it was a terrible design, and it was way too strong, but that doesn't mean I still don't miss them. there have been lots of cards in many games that were way too strong. The obvious problem was the fact that it could be done every turn, and abused, especially in a game that doesn't have a limit on how many copies of cards can be included.

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