#547324
The simple solution, of course, is to errata the missions to say "may download". Then there's no use-case discrepancy of results.
commdecker wrote: ↑Sun Mar 21, 2021 2:15 pmThis is the practical solution, and how folks (should) play today. But... it illuminates yet another part of 1E where rules don't align across use-cases. In one case, the rules say you can't do a thing because the download doesn't happen. In another case, you can do a thing even though the download doesn't happen.patrick wrote: ↑Sun Mar 21, 2021 8:52 amThen you have to initiate the download, and when you say that you have no targets available, then you must allow your opponent to look through your deck (and hand and tent) to verify that. That's the danger that @Data's Socks was probably thinking of. But it doesn't invalidate the solve -- that rule that @pfti mentioned is about playing or seeding a card.Ensign Q wrote: ↑Sat Mar 20, 2021 7:32 am there are a couple mission that dl stuff. it would be weird if this was an addittional solving requirement instead of a benefit lolI found three that download something when solved. (And that do not say "may".)
Renovate Starbase
Establish Relations
Construct Depot
What happens if you solve Establish Relations if you do not have any personnel (left) in your deck?
The simple solution, of course, is to errata the missions to say "may download". Then there's no use-case discrepancy of results.