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By Mr.Sloan
 - Delta Quadrant
 -  
#549399
in the glossary there is a link
in
play as
https://www.trekcc.org/op/1e_rulebook/G ... ard-typess

which does not work because it should read
https://www.trekcc.org/op/1e_rulebook/G ... card-types

Also i remind at the type in altonian brain teaser in the dilemma resolution guide:
5 instead of 15

guess having a thread for types makes it more structured, if someone else finds more of them. ironic, that i saw them as i make more typos then anyone else herre ;)
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By Takket
 - Delta Quadrant
 -  
#549413
Mr.Sloan wrote: Sun Apr 04, 2021 7:47 am in the glossary there is a link
in
play as
https://www.trekcc.org/op/1e_rulebook/G ... ard-typess

which does not work because it should read
https://www.trekcc.org/op/1e_rulebook/G ... card-types

Also i remind at the type in altonian brain teaser in the dilemma resolution guide:
5 instead of 15

guess having a thread for types makes it more structured, if someone else finds more of them. ironic, that i saw them as i make more typos then anyone else herre ;)
The DRG write up for Brain Teaser is correct. The issue is the html coding that pulls in the game text (the text in bold) for the card doesn't like the < symbol. In the pale moonlight has the same problem. When we wrote the DRG text we started writing "less than" instead of using the < symbol to work around that problem. But the bold game text is pulled in automatically (using html coding i'm not familiar with...)
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By SudenKapala (Suden Käpälä)
 - Delta Quadrant
 -  
#549422
Takket wrote: Sun Apr 04, 2021 11:17 amThe DRG write up for Brain Teaser is correct. The issue is the html coding that pulls in the game text (the text in bold) for the card doesn't like the < symbol. In the pale moonlight has the same problem. When we wrote the DRG text we started writing "less than" instead of using the < symbol to work around that problem. But the bold game text is pulled in automatically (using html coding i'm not familiar with...)
But the DRG PDF now says "less than 5" (instead of "less than 15") as Sloan said. So what do you think went wrong here? I don't quite understand.
(And I want to. Because the original "<" in the texts resulted in a SNAFU of total truncation of the following gametext, a.k.a. "being pulled in"; and I raised that multiple times because I use the DRG a lot.)

Also:
Glossy wrote:The cards listed on a time location (or another card) as "native to this timeline" may be reported directly to the location if it is [in] play
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First Edition Rules Master
By BCSWowbagger (James Heaney)
 - First Edition Rules Master
 -  
Community Contributor
#549665
I forgot to fix this typo when I was doing the rules documents Sunday night! Sorry. (Sorry also to the two other people who reported broken cross-references this month -- I forgot to look at my list before publishing.)

I do have it on a list, though, and will address.
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