#583584
Two questions, one where the answer seems obvious, the other not so much.
First, "intelligence" is one of those funny words in English where the singular and the plural often look the same, at least in the context we are talking about here. (When you hear people talking about "intelligences" they are usually talking about human psychology, not different intelligence agencies.) If I play Mutual Distrust on the version of Enabran Tain, do I choose to target Obsidian Order OR Tal Shiar, or am I automatically targeting both? If I am targeting both, does that mean that I can't draw a card when I play either a personnel with Tal Shiar or Obsidian Order, (because their skill is not different from one of the two skills he has) or do I draw a card for both a personnel with Tal Shiar or Obsidian Order (because their skill is different from one of the two skills he has).
Since these cards were released in the same set, I'm pretty sure the answer is that you draw a card for either one (otherwise the card would be much clearer), but I want to be sure.
Second, I want to be sure I'm not missing something about how this card works because of the cumulative rule, even though it says it is cumulative. I don't think there should be any restriction on playing 3 copies of this card, each on a different personnel with Tal Shiar, and then when I play one personnel with Obsidian Order, I draw 3 cards -- one for each copy of Mutual Distrust targeting an intelligence skill other than Obsidian Order.
However, this does seem a like something that might be too good to be true, especially since no one seems to use this card. Is there some kind of limit that each Intelligence can only be targeted once - so you can have one copy of this card on a personnel with Klingon Intelligence, one on a personnel with Tal Shiar, one on a personnel with Obsidian Order and so on?
Or am I basically just predicting what the errata on this card is going to be once people start using it to draw 9 cards every turn by playing 3 personnel? (And yes, it's fairly easy to play this many personnel using free reporting mechanics and to still have ways of playing other cards left over).
First, "intelligence" is one of those funny words in English where the singular and the plural often look the same, at least in the context we are talking about here. (When you hear people talking about "intelligences" they are usually talking about human psychology, not different intelligence agencies.) If I play Mutual Distrust on the version of Enabran Tain, do I choose to target Obsidian Order OR Tal Shiar, or am I automatically targeting both? If I am targeting both, does that mean that I can't draw a card when I play either a personnel with Tal Shiar or Obsidian Order, (because their skill is not different from one of the two skills he has) or do I draw a card for both a personnel with Tal Shiar or Obsidian Order (because their skill is different from one of the two skills he has).
Since these cards were released in the same set, I'm pretty sure the answer is that you draw a card for either one (otherwise the card would be much clearer), but I want to be sure.
Second, I want to be sure I'm not missing something about how this card works because of the cumulative rule, even though it says it is cumulative. I don't think there should be any restriction on playing 3 copies of this card, each on a different personnel with Tal Shiar, and then when I play one personnel with Obsidian Order, I draw 3 cards -- one for each copy of Mutual Distrust targeting an intelligence skill other than Obsidian Order.
However, this does seem a like something that might be too good to be true, especially since no one seems to use this card. Is there some kind of limit that each Intelligence can only be targeted once - so you can have one copy of this card on a personnel with Klingon Intelligence, one on a personnel with Tal Shiar, one on a personnel with Obsidian Order and so on?
Or am I basically just predicting what the errata on this card is going to be once people start using it to draw 9 cards every turn by playing 3 personnel? (And yes, it's fairly easy to play this many personnel using free reporting mechanics and to still have ways of playing other cards left over).